addedToMOT(CMOT *mot) | NL3D::ITravScene | [protected, virtual] |
Bottom | NL3D::ITravCameraScene | |
CamLook | NL3D::ITravCameraScene | |
CamMatrix | NL3D::ITravCameraScene | |
CamPos | NL3D::ITravCameraScene | |
copyChildren(IModel *parentFrom, IModel *parentTo) const | NL3D::ITrav | |
CPtrInfo | NLMISC::CRefCount | [friend] |
createDefaultObs() const=0 | NL3D::ITrav | [pure virtual] |
CRefCount() | NLMISC::CRefCount | [inline] |
CRefCount(const CRefCount &) | NLMISC::CRefCount | [inline] |
crefs | NLMISC::CRefCount | |
Far | NL3D::ITravCameraScene | |
getClassId() const=0 | NL3D::ITrav | [pure virtual] |
getFirstChild(IModel *m) const | NL3D::ITrav | |
getFirstParent(IModel *m) const | NL3D::ITrav | |
getNextChild(IModel *m) const | NL3D::ITrav | |
getNextParent(IModel *m) const | NL3D::ITrav | |
getNumChildren(IModel *m) const | NL3D::ITrav | |
getNumParents(IModel *m) const | NL3D::ITrav | |
getRenderOrder() const=0 | NL3D::ITravScene | [pure virtual] |
getRoot() const | NL3D::ITrav | |
ITrav() | NL3D::ITrav | [inline] |
ITravCameraScene() | NL3D::ITravCameraScene | [inline] |
ITravScene() | NL3D::ITravScene | [inline] |
Left | NL3D::ITravCameraScene | |
link(IModel *m1, IModel *m2) const | NL3D::ITrav | |
moveChildren(IModel *parentFrom, IModel *parentTo) const | NL3D::ITrav | |
Near | NL3D::ITravCameraScene | |
NullPtrInfo | NLMISC::CRefCount | [static] |
operator=(const CRefCount &) | NLMISC::CRefCount | [inline] |
Perspective | NL3D::ITravCameraScene | |
pinfo | NLMISC::CRefCount | |
Right | NL3D::ITravCameraScene | |
Root | NL3D::ITrav | [protected] |
Scene | NL3D::ITravScene | |
setCamMatrix(const NLMISC::CMatrix &camMatrix) | NL3D::ITravCameraScene | [inline] |
setFrustum(float left, float right, float bottom, float top, float znear, float zfar, bool perspective=true) | NL3D::ITravCameraScene | [inline] |
setFrustum(float width, float height, float znear, float zfar, bool perspective=true) | NL3D::ITravCameraScene | [inline] |
setRoot(IModel *root) | NL3D::ITrav | |
Top | NL3D::ITravCameraScene | |
traverse()=0 | NL3D::ITravScene | [pure virtual] |
unlink(IModel *m1, IModel *m2) const | NL3D::ITrav | |
update() | NL3D::ITravCameraScene | [inline, protected] |
ViewMatrix | NL3D::ITravCameraScene | |
~CRefCount() | NLMISC::CRefCount | [inline] |
~ITrav() | NL3D::ITrav | [inline, virtual] |