| _TilesLayerStates | NL3D::CZoneSymmetrisation | [private] |
| build(const std::vector< CPatchInfo > &patchInfo, float snapCell, float weldThreshold, const CTileBank &bank, CError &errorDesc, const NLMISC::CMatrix &toOriginalSpace) | NL3D::CZoneSymmetrisation | |
| CZoneSymmetrisation() | NL3D::CZoneSymmetrisation | |
| getOrientedTileBorderState(uint patch, uint tile) const | NL3D::CZoneSymmetrisation | |
| getOrientedTileCorner(uint patch, uint tile) | NL3D::CZoneSymmetrisation | |
| getTileBorderState(uint patch, uint tile) const | NL3D::CZoneSymmetrisation | |
| getTileState(uint patch, uint tile, uint layer) const | NL3D::CZoneSymmetrisation | |
| Goofy enum value | NL3D::CZoneSymmetrisation | |
| Nothing enum value | NL3D::CZoneSymmetrisation | |
| propagateTileState(uint i, uint s, uint t, const std::vector< CPatchInfo > &patchInfo, const CTileBank &bank, bool forceRegular) | NL3D::CZoneSymmetrisation | [private] |
| Regular enum value | NL3D::CZoneSymmetrisation | |
| setOrientedTileBorderState(uint patch, uint tile, TState state) | NL3D::CZoneSymmetrisation | [private] |
| setOrientedTileCorner(uint patch, uint tile, bool corner) | NL3D::CZoneSymmetrisation | [private] |
| setOrientedTileState(const NL3D::CPatchInfo &patch, uint patchId, float snapCell, float weldThreshold, TState &state, const NLMISC::CMatrix &toOriginalSpace, const CTileBank &bank) | NL3D::CZoneSymmetrisation | [private] |
| setTileBorderState(uint patch, uint tile, TState state) | NL3D::CZoneSymmetrisation | [private] |
| setTileState(uint patch, uint tile, uint layer, TState state) | NL3D::CZoneSymmetrisation | [private] |
| setTileState(const NL3D::CPatchInfo &patch, uint patchId, float snapCell, float weldThreshold, TState &state, const NLMISC::CMatrix &toOriginalSpace, const CTileBank &bank) | NL3D::CZoneSymmetrisation | [private] |
| snapOnGrid(float &value, float resolution, float snap) | NL3D::CZoneSymmetrisation | [private, static] |
| TState enum name | NL3D::CZoneSymmetrisation | |