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NL3D::CZoneManager Member ListThis is the complete list of members for NL3D::CZoneManager, including all inherited members.
_AddingZone | NL3D::CZoneManager | [private] |
_IdZoneToRemove | NL3D::CZoneManager | [private] |
_LastX | NL3D::CZoneManager | [private] |
_LastY | NL3D::CZoneManager | [private] |
_LoadedZones | NL3D::CZoneManager | [private] |
_RemovingZone | NL3D::CZoneManager | [private] |
_WorkInProgress | NL3D::CZoneManager | [private] |
_Zone | NL3D::CZoneManager | [private] |
_ZoneList | NL3D::CZoneManager | [private] |
_zonePath | NL3D::CZoneManager | [private] |
_ZoneToAddId | NL3D::CZoneManager | [private] |
_ZoneToAddName | NL3D::CZoneManager | [private] |
checkZonesAround(uint x, uint y, uint area) | NL3D::CZoneManager | |
CZoneManager() | NL3D::CZoneManager | |
CZoneSearch() | NL3D::CZoneSearch | |
getListZoneId(uint x, uint y, uint sizeArea, std::vector< uint16 > &l) | NL3D::CZoneSearch | |
getListZoneName(uint x, uint y, uint sizeArea, std::list< std::pair< std::string, uint32 > > &l) | NL3D::CZoneSearch | |
getZoneId(uint x, uint y) | NL3D::CZoneSearch | |
getZoneName(uint x, uint y, uint cx, uint cy) | NL3D::CZoneSearch | |
getZoneNameFromId(uint16 zoneid) | NL3D::CZoneSearch | |
getZonePath(void) | NL3D::CZoneManager | [inline] |
isWorkComplete(SZoneManagerWork &rWork) | NL3D::CZoneManager | |
isWorking() | NL3D::CZoneManager | [inline] |
setZonePath(std::string zonePath) | NL3D::CZoneManager | [inline] |
~CZoneManager() | NL3D::CZoneManager | |
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