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NL3D::CZoneLighter::CLightDesc Class Reference#include <zone_lighter.h>
List of all members.
Member Enumeration Documentation
enum NL3D::CZoneLighter::CLightDesc::TOverSampling
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Enumeration values:
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NoOverSampling |
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OverSamplingx2 |
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OverSamplingx8 |
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OverSamplingx32 |
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OverSamplingx128 |
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Definition at line 68 of file zone_lighter.h. |
Constructor & Destructor Documentation
CZoneLighter::CLightDesc::CLightDesc |
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Definition at line 2404 of file zone_lighter.cpp.
References GridCellSize, GridSize, HeightfieldCellSize, HeightfieldSize, LightDirection, Oversampling, OverSamplingx32, NLMISC::CVector::set, ShadowBias, SkyContribution, SkyIntensity, SoftshadowBlurSize, SoftshadowFallof, and SoftshadowShapeVertexCount. |
Member Data Documentation
float NL3D::CZoneLighter::CLightDesc::GridCellSize
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uint NL3D::CZoneLighter::CLightDesc::GridSize
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float NL3D::CZoneLighter::CLightDesc::HeightfieldCellSize
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float NL3D::CZoneLighter::CLightDesc::HeightfieldSize
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bool NL3D::CZoneLighter::CLightDesc::ModulateWaterColor
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uint NL3D::CZoneLighter::CLightDesc::NumCPU
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bool NL3D::CZoneLighter::CLightDesc::Shadow
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float NL3D::CZoneLighter::CLightDesc::ShadowBias
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bool NL3D::CZoneLighter::CLightDesc::SkyContribution
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bool NL3D::CZoneLighter::CLightDesc::SkyContributionForWater
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float NL3D::CZoneLighter::CLightDesc::SkyIntensity
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bool NL3D::CZoneLighter::CLightDesc::Softshadow
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float NL3D::CZoneLighter::CLightDesc::SoftshadowBlurSize
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float NL3D::CZoneLighter::CLightDesc::SoftshadowFallof
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uint NL3D::CZoneLighter::CLightDesc::SoftshadowShapeVertexCount
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bool NL3D::CZoneLighter::CLightDesc::SunContribution
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float NL3D::CZoneLighter::CLightDesc::VegetableHeight
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Evaluation of the max height, in meters, of the vegetables. Needed when we compute wether a tile is below or above water.
Definition at line 141 of file zone_lighter.h. |
float NL3D::CZoneLighter::CLightDesc::WaterAmbient
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float NL3D::CZoneLighter::CLightDesc::WaterDiffuse
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float NL3D::CZoneLighter::CLightDesc::WaterShadowBias
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The documentation for this class was generated from the following files:
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