| _PointLightArray | NL3D::CZone | [private] |
| applyHeightField(const CLandscape &landScape) | NL3D::CZone | |
| averageTesselationVertices() | NL3D::CZone | |
| BaseVertices | NL3D::CZone | [private] |
| bindPatch(TZoneMap &loadedZones, CPatch &pa, CPatchConnect &pc, bool rebind) | NL3D::CZone | [private, static] |
| BorderVertices | NL3D::CZone | [private] |
| build(const CZoneInfo &zoneInfo, uint32 numVertices=0) | NL3D::CZone | |
| build(uint16 zoneId, const std::vector< CPatchInfo > &patchs, const std::vector< CBorderVertex > &borderVertices, uint32 numVertices=0) | NL3D::CZone | |
| build(const CZone &zone) | NL3D::CZone | |
| buildBindInfo(uint patchId, uint edge, CZone *neighborZone, CPatch::CBindInfo &paBind) | NL3D::CZone | [private] |
| changePatchTextureAndColor(sint numPatch, const std::vector< CTileElement > *tiles, const std::vector< CTileColor > *colors) | NL3D::CZone | |
| CLandscape class | NL3D::CZone | [friend] |
| clip(const std::vector< CPlane > &pyramid) | NL3D::CZone | |
| ClipIn enum value | NL3D::CZone | [private] |
| ClipOut enum value | NL3D::CZone | [private] |
| ClipResult | NL3D::CZone | [private] |
| ClipSide enum value | NL3D::CZone | [private] |
| compile(CLandscape *landscape, TZoneMap &loadedZones) | NL3D::CZone | |
| Compiled | NL3D::CZone | [private] |
| compiled() const | NL3D::CZone | [inline] |
| computeBBScaleBias(const CAABBox &bb) | NL3D::CZone | [private] |
| copyTilesFlags(sint destPatchId, const CPatch *srcPatch) | NL3D::CZone | |
| CPatch class | NL3D::CZone | [friend] |
| CTessFace class | NL3D::CZone | [friend] |
| CZone() | NL3D::CZone | |
| debugBinds(FILE *f=stdout) | NL3D::CZone | |
| excludePatchFromRefineAll(uint patch, bool exclude) | NL3D::CZone | |
| forceMergeAtTileLevel() | NL3D::CZone | |
| getBaseVertex(sint vert) const | NL3D::CZone | [inline, private] |
| getLandscape() const | NL3D::CZone | [inline] |
| getNumPatchs() const | NL3D::CZone | [inline] |
| getPatch(sint patch) const | NL3D::CZone | [inline] |
| getPatch(sint patch) | NL3D::CZone | [inline, private] |
| getPatchBias() const | NL3D::CZone | [inline] |
| getPatchColor(sint numPatch) const | NL3D::CZone | |
| getPatchConnect(sint patch) const | NL3D::CZone | [inline] |
| getPatchScale() const | NL3D::CZone | [inline] |
| getPatchTexture(sint numPatch) const | NL3D::CZone | |
| getZoneBB() const | NL3D::CZone | [inline] |
| getZoneId() const | NL3D::CZone | [inline] |
| getZonePatch(TZoneMap &loadedZones, sint zoneId, sint patch) | NL3D::CZone | [private, static] |
| Landscape | NL3D::CZone | [private] |
| NumVertices | NL3D::CZone | [private] |
| PatchBias | NL3D::CZone | [private] |
| PatchConnects | NL3D::CZone | [private] |
| patchOnBorder(const CPatchConnect &pc) const | NL3D::CZone | [private] |
| Patchs | NL3D::CZone | [private] |
| PatchScale | NL3D::CZone | [private] |
| PBaseVertex typedef | NL3D::CZone | [private] |
| preRender() | NL3D::CZone | |
| rebindBorder(TZoneMap &loadedZones) | NL3D::CZone | [private] |
| refineAll() | NL3D::CZone | |
| refreshTesselationGeometry(sint numPatch) | NL3D::CZone | |
| release(TZoneMap &loadedZones) | NL3D::CZone | |
| resetRenderFarAndDeleteVBFV() | NL3D::CZone | |
| retrieve(CZoneInfo &zoneInfo) | NL3D::CZone | |
| retrieve(std::vector< CPatchInfo > &patchs, std::vector< CBorderVertex > &borderVertices) | NL3D::CZone | |
| serial(NLMISC::IStream &f) | NL3D::CZone | |
| setupColorsFromTileFlags(const NLMISC::CRGBA colors[4]) | NL3D::CZone | |
| TBaseVerticesVec typedef | NL3D::CZone | [private] |
| TClipResult enum name | NL3D::CZone | [private] |
| unbindPatch(CPatch &pa) | NL3D::CZone | [private, static] |
| ZoneBB | NL3D::CZone | [private] |
| ZoneId | NL3D::CZone | [private] |
| ~CZone() | NL3D::CZone | |