_BorderWaves | NL3D::CWaterHeightMap | [private] |
_CurrMap | NL3D::CWaterHeightMap | [private] |
_Damping | NL3D::CWaterHeightMap | [private] |
_EmitEllapsedTime | NL3D::CWaterHeightMap | [private] |
_FilterWeight | NL3D::CWaterHeightMap | [private] |
_Map | NL3D::CWaterHeightMap | [private] |
_Name | NL3D::CWaterHeightMap | [private] |
_NewX | NL3D::CWaterHeightMap | [private] |
_NewY | NL3D::CWaterHeightMap | [private] |
_PropagateEllapsedTime | NL3D::CWaterHeightMap | [private] |
_PropagationTime | NL3D::CWaterHeightMap | [private] |
_Size | NL3D::CWaterHeightMap | [private] |
_UnitSize | NL3D::CWaterHeightMap | [private] |
_WaveImpulsionRadius | NL3D::CWaterHeightMap | [private] |
_WaveIntensity | NL3D::CWaterHeightMap | [private] |
_WavePeriod | NL3D::CWaterHeightMap | [private] |
_WavesEnabled | NL3D::CWaterHeightMap | [private] |
_X | NL3D::CWaterHeightMap | [private] |
_Y | NL3D::CWaterHeightMap | [private] |
animate(float deltaT) | NL3D::CWaterHeightMap | |
animatePart(float startTime, float endTime) | NL3D::CWaterHeightMap | [private] |
animateWaves(float deltaT) | NL3D::CWaterHeightMap | [private] |
areWavesEnabled() const | NL3D::CWaterHeightMap | [inline] |
clearArea(uint8 currMap, sint x, sint y, sint width, sint height) | NL3D::CWaterHeightMap | [private] |
clearBorder(uint currMap) | NL3D::CWaterHeightMap | [private] |
clearZone(sint x, sint y, sint width, sint height) | NL3D::CWaterHeightMap | [private] |
CWaterHeightMap() | NL3D::CWaterHeightMap | |
CWaterPoolManager class | NL3D::CWaterHeightMap | [friend] |
Date | NL3D::CWaterHeightMap | |
enableWaves(bool enabled=true) | NL3D::CWaterHeightMap | [inline] |
filter(uint startLine, uint endLine) | NL3D::CWaterHeightMap | [private] |
getBorderWaves() const | NL3D::CWaterHeightMap | [inline] |
getBufferRatio() const | NL3D::CWaterHeightMap | [inline] |
getDamping() const | NL3D::CWaterHeightMap | [inline] |
getFilterWeight() const | NL3D::CWaterHeightMap | [inline] |
getHeight(const NLMISC::CVector2f &pos) | NL3D::CWaterHeightMap | [virtual] |
getName() const | NL3D::CWaterHeightMap | [inline] |
getPointer(void) | NL3D::CWaterHeightMap | [inline] |
getPrevPointer(void) | NL3D::CWaterHeightMap | [inline] |
getPropagationTime() const | NL3D::CWaterHeightMap | [inline] |
getSize(void) const | NL3D::CWaterHeightMap | [inline] |
getUnitSize() const | NL3D::CWaterHeightMap | [inline, virtual] |
getUserPos(sint &x, sint &y) const | NL3D::CWaterHeightMap | |
getWaveImpulsionRadius() const | NL3D::CWaterHeightMap | [inline] |
getWaveIntensity() const | NL3D::CWaterHeightMap | [inline] |
getWavePeriod() const | NL3D::CWaterHeightMap | [inline] |
makeCpy(uint buffer, uint dX, uint dY, uint sX, uint sY, uint width, uint height) | NL3D::CWaterHeightMap | [private] |
perturbate(sint x, sint y, sint radius, float intensity) | NL3D::CWaterHeightMap | |
perturbate(const NLMISC::CVector2f &pos, float strenght, float radius) | NL3D::CWaterHeightMap | [virtual] |
perturbatePoint(sint x, sint y, float intensity) | NL3D::CWaterHeightMap | |
perturbatePoint(const NLMISC::CVector2f &pos, float strenght) | NL3D::CWaterHeightMap | [virtual] |
propagate(uint startLine, uint endLine) | NL3D::CWaterHeightMap | [private] |
serial(NLMISC::IStream &f) | NL3D::CWaterHeightMap | |
setDamping(float damping) | NL3D::CWaterHeightMap | [inline] |
setFilterWeight(float filterWeight) | NL3D::CWaterHeightMap | [inline] |
setName(const std::string &name) | NL3D::CWaterHeightMap | [inline] |
setPropagationTime(float time) | NL3D::CWaterHeightMap | |
setSize(uint32 size) | NL3D::CWaterHeightMap | |
setUnitSize(float unitSize) | NL3D::CWaterHeightMap | [inline] |
setUserPos(sint x, sint y) | NL3D::CWaterHeightMap | |
setWaves(float intensity, float period, uint radius, bool border) | NL3D::CWaterHeightMap | |
swapBuffers(float deltaT) | NL3D::CWaterHeightMap | [private] |
TFloat2Vect typedef | NL3D::CWaterHeightMap | [private] |
TFloatVect typedef | NL3D::CWaterHeightMap | [private] |
updateUserPos() | NL3D::CWaterHeightMap | [private] |
~CWaterHeightMap() | NL3D::CWaterHeightMap | [inline, virtual] |