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NL3D::CTransformClipObs Class ReferenceThis observer: leave the notification system to DO NOTHING.
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#include <transform.h>
Inheritance diagram for NL3D::CTransformClipObs:
List of all members.
Detailed Description
This observer: leave the notification system to DO NOTHING.
- * - implement the clip() method to return true (not renderable)
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See also:
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CHrcTrav IBaseClipObs
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Author:
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Lionel Berenguier , Nevrax France
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Date:
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2000
Definition at line 633 of file transform.h.
Constructor & Destructor Documentation
NL3D::CTransformClipObs::CTransformClipObs |
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[inline] |
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Member Function Documentation
virtual bool NL3D::CTransformClipObs::clip |
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IBaseClipObs * |
caller |
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[inline, virtual] |
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IObs* NL3D::CTransformClipObs::creator |
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[inline, static] |
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void NL3D::CTransformClipObs::traverse |
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IObs * |
caller |
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[virtual] |
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The base doit method.
The behavior is to:
- test if HrcObs->WorldVis is visible.
- test if the observer is clipped with clip() OR IF SKELETON MODEL, USE SKELETON MODEL clip!!
- if visible and not clipped, set
Visible=true (else false). and
- if Visible==true, and renderable, add it to the RenderTraversal:
RenderTrav->addRenderObs(RenderObs) ; - always traverseSons(), to clip the sons.
Implements NL3D::IBaseClipObs.
Reimplemented in NL3D::CParticleSystemClipObs.
Definition at line 709 of file transform.cpp.
References NL3D::IBaseClipObs::AnimDetailObs, clip, Date, NL3D::IBaseClipObs::HrcObs, NL3D::IBaseClipObs::IBaseClipObs, NL3D::IBaseClipObs::LoadBalancingObs, NL3D::IObs::Model, nlassert, NL3D::IBaseClipObs::RenderObs, transform, NL3D::IObs::traverseSons, and NL3D::IBaseClipObs::Visible. |
Member Data Documentation
sint64 NL3D::CTransformClipObs::Date
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The documentation for this class was generated from the following files:
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