| _ChannelMixer | NL3D::CTransform | [private] |
| _ClipObs | NL3D::CTransform | [protected] |
| _ClusterSystem | NL3D::CTransform | [private] |
| _FatherBoneId | NL3D::CTransform | [protected] |
| _FatherSkeletonModel | NL3D::CTransform | [protected] |
| _ForceCLodSticked | NL3D::CTransform | [private] |
| _FreezeHRCState | NL3D::CTransform | [private] |
| _HrcObs | NL3D::CTransform | [protected] |
| _LastTransformableMatrixDate | NL3D::CTransform | [private] |
| _LightContribution | NL3D::CTransform | [protected] |
| _LightedModelIt | NL3D::CTransform | [protected] |
| _LightObs | NL3D::CTransform | [protected] |
| _LogicInfo | NL3D::CTransform | [private] |
| _MeanColor | NL3D::CTransform | [private] |
| _NextModelToValidate | NL3D::IModel | [protected] |
| _OrderingLayer | NL3D::CTransform | [private] |
| _OwnerMot | NL3D::IModel | [protected] |
| _PrecModelToValidate | NL3D::IModel | [protected] |
| _StateFlags | NL3D::CTransform | [private] |
| addValue(CChannelMixer *chanMixer, uint valueId, uint ownerValueId, const std::string &prefix, bool detail) | NL3D::IAnimatable | [protected] |
| AnimValueLast enum value | NL3D::ITransformable | |
| cleanTouch() | NL3D::IModel | [inline, protected, virtual] |
| clearFlag(uint valueId) | NL3D::IAnimatable | [inline, protected] |
| CMOT class | NL3D::IModel | [friend] |
| CObsMap typedef | NL3D::IModel | [protected] |
| compareMatrixDate(uint64 callerDate) const | NL3D::ITransformable | [inline] |
| CPtrInfo | NLMISC::CRefCount | [friend] |
| creator() | NL3D::CTransform | [inline, private, static] |
| CRefCount() | NLMISC::CRefCount | [inline] |
| CRefCount(const CRefCount &) | NLMISC::CRefCount | [inline] |
| crefs | NLMISC::CRefCount | |
| CSkeletonModel class | NL3D::CTransform | [friend] |
| CSkeletonModelAnimDetailObs class | NL3D::CTransform | [friend] |
| CSkeletonModelRenderObs class | NL3D::CTransform | [friend] |
| CTransform() | NL3D::CTransform | [protected] |
| CTransformAnimDetailObs class | NL3D::CTransform | [friend] |
| CTransformClipObs class | NL3D::CTransform | [friend] |
| CTransformHrcObs class | NL3D::CTransform | [friend] |
| CTransformLightObs class | NL3D::CTransform | [friend] |
| DefaultPivot | NL3D::CTransform | [private, static] |
| DefaultPos | NL3D::CTransform | [private, static] |
| DefaultRotEuler | NL3D::CTransform | [private, static] |
| DefaultRotQuat | NL3D::CTransform | [private, static] |
| DefaultScale | NL3D::CTransform | [private, static] |
| DirectMatrix enum value | NL3D::ITransformable | |
| Dirty enum value | NL3D::IModel | |
| foul(uint flag) | NL3D::IModel | [inline] |
| foulTransform() | NL3D::CTransform | [inline, private] |
| freeze() | NL3D::CTransform | |
| freezeHRC() | NL3D::CTransform | |
| FreezeHRCStateDisabled enum value | NL3D::CTransform | [private] |
| FreezeHRCStateEnabled enum value | NL3D::CTransform | [private] |
| FreezeHRCStateReady enum value | NL3D::CTransform | [private] |
| FreezeHRCStateRequest enum value | NL3D::CTransform | [private] |
| freezeStaticLightSetup(CPointLight *pointLight[NL3D_MAX_LIGHT_CONTRIBUTION], uint numPointLights, uint8 sunContribution, CPointLight *frozenAmbientlight) | NL3D::CTransform | |
| getAABBox(NLMISC::CAABBox &bbox) const | NL3D::CTransform | [virtual] |
| getChannelMixer() const | NL3D::CTransform | [inline, protected] |
| getChannelMixerOwnerShip() const | NL3D::CTransform | [inline] |
| getClusterSystem() | NL3D::CTransform | [inline] |
| getDefaultTrack(uint valueId) | NL3D::CTransform | [virtual] |
| getLastClippedState() const | NL3D::CTransform | |
| getLoadBalancingGroup() const | NL3D::CTransform | |
| getMatrix() const | NL3D::ITransformable | [inline] |
| getMatrixDate() const | NL3D::ITransformable | [inline] |
| getMeanColor() const | NL3D::CTransform | [inline] |
| getObs(const NLMISC::CClassId &idTrav) const | NL3D::IModel | [protected] |
| getOrderingLayer() const | NL3D::CTransform | [inline] |
| getPivot(CVector &pivot) | NL3D::ITransformable | [inline] |
| getPivot() | NL3D::ITransformable | [inline] |
| getPivotValueName() | NL3D::ITransformable | [static] |
| getPos(CVector &pos) | NL3D::ITransformable | [inline] |
| getPos() | NL3D::ITransformable | [inline] |
| getPosValueName() | NL3D::ITransformable | [static] |
| getRotEuler(CVector &rot) | NL3D::ITransformable | [inline] |
| getRotEuler() | NL3D::ITransformable | [inline] |
| getRotEulerValueName() | NL3D::ITransformable | [static] |
| getRotOrder() | NL3D::ITransformable | [inline] |
| getRotQuat(CQuat &quat) | NL3D::ITransformable | [inline] |
| getRotQuat() | NL3D::ITransformable | [inline] |
| getRotQuatValueName() | NL3D::ITransformable | [static] |
| getScale(CVector &scale) | NL3D::ITransformable | [inline] |
| getScale() | NL3D::ITransformable | [inline] |
| getScaleValueName() | NL3D::ITransformable | [static] |
| getShowWhenLODSticked() const | NL3D::CTransform | [inline, protected] |
| getSkeletonModel() const | NL3D::CTransform | [inline] |
| getSkinBoneUsage() const | NL3D::CTransform | [inline, protected, virtual] |
| getStateFlag(uint32 mask) const | NL3D::CTransform | [inline, private] |
| getTransformMode() | NL3D::ITransformable | [inline] |
| getUserLightable() const | NL3D::CTransform | [inline] |
| getValue(uint valueId) | NL3D::ITransformable | [virtual] |
| getValueName(uint valueId) const | NL3D::ITransformable | [virtual] |
| getVisibility() | NL3D::CTransform | [inline] |
| getWorldMatrix() | NL3D::CTransform | |
| heritVisibility() | NL3D::CTransform | |
| hide() | NL3D::CTransform | |
| IAnimatable() | NL3D::IAnimatable | [inline] |
| IModel() | NL3D::IModel | [protected] |
| initModel() | NL3D::CTransform | [protected, virtual] |
| IObs class | NL3D::IModel | [friend] |
| isAnimDetailable() const | NL3D::CTransform | [inline] |
| IsAnimDetailable enum value | NL3D::CTransform | [private] |
| isBigLightable() const | NL3D::CTransform | [inline] |
| IsBigLightable enum value | NL3D::CTransform | [private] |
| IsDeleteChannelMixer enum value | NL3D::CTransform | [private] |
| IsFinalLightable enum value | NL3D::CTransform | [private] |
| IsForceAnimDetail enum value | NL3D::CTransform | [private] |
| IsLightable enum value | NL3D::CTransform | [private] |
| isLightable() const | NL3D::CTransform | [inline] |
| IsLoadBalancable enum value | NL3D::CTransform | [private] |
| isLoadBalancable() const | NL3D::CTransform | [inline] |
| isMeshBaseInstance() const | NL3D::CTransform | [inline] |
| IsMeshBaseInstance enum value | NL3D::CTransform | [private] |
| IsNeedUpdateFrozenStaticLightSetup enum value | NL3D::CTransform | [private] |
| isNeedUpdateFrozenStaticLightSetup() const | NL3D::CTransform | [inline, protected] |
| IsNeedUpdateLighting enum value | NL3D::CTransform | [private] |
| isNeedUpdateLighting() const | NL3D::CTransform | [inline, protected] |
| IsOpaque enum value | NL3D::CTransform | [private] |
| isOpaque() | NL3D::CTransform | [inline] |
| isQuadGridClipEnabled() const | NL3D::CTransform | [inline] |
| IsRenderable enum value | NL3D::CTransform | [private] |
| isRenderable() const | NL3D::CTransform | [inline] |
| IsSkeleton enum value | NL3D::CTransform | [private] |
| isSkeleton() const | NL3D::CTransform | [inline] |
| isSkinnable() const | NL3D::CTransform | [inline, protected, virtual] |
| IsSkinned enum value | NL3D::CTransform | [private] |
| isSkinned() const | NL3D::CTransform | [inline] |
| isTouched(uint valueId) const | NL3D::IAnimatable | [inline] |
| IsTransparent enum value | NL3D::CTransform | [private] |
| isTransparent() | NL3D::CTransform | [inline] |
| IsUserLightable enum value | NL3D::CTransform | [private] |
| ITransformable() | NL3D::ITransformable | |
| ITrav class | NL3D::IModel | [friend] |
| Last enum value | NL3D::CTransform | [private] |
| LastClassId | NL3D::IModel | [protected] |
| LastObs | NL3D::IModel | [protected] |
| linkToValidateList() | NL3D::IModel | [protected] |
| lookAt(const CVector &eye, const CVector &target, float roll=0.f) | NL3D::ITransformable | |
| NullPtrInfo | NLMISC::CRefCount | [static] |
| Observers | NL3D::IModel | [protected] |
| operator=(const CRefCount &) | NLMISC::CRefCount | [inline] |
| OwnerBit enum value | NL3D::ITransformable | |
| pinfo | NLMISC::CRefCount | |
| PivotValue enum value | NL3D::ITransformable | |
| PosValue enum value | NL3D::ITransformable | |
| QuadGridClipEnabled enum value | NL3D::CTransform | [private] |
| registerBasic() | NL3D::CTransform | [static] |
| registerToChannelMixer(CChannelMixer *chanMixer, const std::string &prefix) | NL3D::CTransform | [virtual] |
| renderSkin(float alphaMRM) | NL3D::CTransform | [inline, protected, virtual] |
| renderSkinGroupGeom(float alphaMRM, uint remainingVertices, uint8 *dest) | NL3D::CTransform | [inline, protected, virtual] |
| renderSkinGroupPrimitives(uint baseVertex) | NL3D::CTransform | [inline, protected, virtual] |
| resetLighting() | NL3D::CTransform | |
| resize(uint count) | NL3D::IAnimatable | [inline] |
| RotEuler enum value | NL3D::ITransformable | |
| RotEulerValue enum value | NL3D::ITransformable | |
| RotQuat enum value | NL3D::ITransformable | |
| RotQuatValue enum value | NL3D::ITransformable | |
| ScaleValue enum value | NL3D::ITransformable | |
| setApplySkin(bool state) | NL3D::CTransform | [protected, virtual] |
| setChannelMixerOwnerShip(bool enable=true) | NL3D::CTransform | [inline] |
| setClusterSystem(CInstanceGroup *pIG) | NL3D::CTransform | [inline] |
| setDontUnfreezeChildren(bool val) | NL3D::CTransform | |
| setFather(IAnimatable *father, uint fatherOwnerBit) | NL3D::IAnimatable | [inline] |
| setIsBigLightable(bool val) | NL3D::CTransform | [protected] |
| setIsForceAnimDetail(bool val) | NL3D::CTransform | [protected] |
| setIsLightable(bool val) | NL3D::CTransform | [protected] |
| setIsLoadbalancable(bool val) | NL3D::CTransform | [protected] |
| setIsMeshBaseInstance(bool val) | NL3D::CTransform | [inline, protected] |
| setIsRenderable(bool val) | NL3D::CTransform | [protected] |
| setIsSkeleton(bool val) | NL3D::CTransform | [protected] |
| setLoadBalancingGroup(const std::string &group) | NL3D::CTransform | |
| setLogicInfo(ILogicInfo *logicInfo) | NL3D::CTransform | [inline] |
| setMatrix(const CMatrix &mat) | NL3D::ITransformable | [inline] |
| setMeanColor(CRGBA color) | NL3D::CTransform | |
| setOpacity(bool v) | NL3D::CTransform | [inline] |
| setOrderingLayer(uint layer) | NL3D::CTransform | [inline] |
| setPivot(const CVector &pivot) | NL3D::ITransformable | [inline] |
| setPivot(float x, float y, float z) | NL3D::ITransformable | [inline] |
| setPos(const CVector &pos) | NL3D::ITransformable | [inline] |
| setPos(float x, float y, float z) | NL3D::ITransformable | [inline] |
| setRotEuler(const CVector &rot) | NL3D::ITransformable | [inline] |
| setRotEuler(float rotX, float rotY, float rotZ) | NL3D::ITransformable | [inline] |
| setRotQuat(const CQuat &quat) | NL3D::ITransformable | [inline] |
| setScale(const CVector &scale) | NL3D::ITransformable | [inline] |
| setScale(float scaleX, float scaleY, float scaleZ) | NL3D::ITransformable | [inline] |
| setScale(float scale) | NL3D::ITransformable | [inline] |
| setStateFlag(uint32 mask, bool val) | NL3D::CTransform | [inline, private] |
| setTransformMode(TTransformMode mode, CMatrix::TRotOrder ro=CMatrix::ZXY) | NL3D::ITransformable | [inline] |
| setTransparency(bool v) | NL3D::CTransform | [inline] |
| setUserLightable(bool enable) | NL3D::CTransform | |
| show() | NL3D::CTransform | |
| supportSkinGrouping() const | NL3D::CTransform | [inline, protected, virtual] |
| TAnimValues enum name | NL3D::ITransformable | |
| TDirty enum name | NL3D::CTransform | [private] |
| TFreezeHRCState enum name | NL3D::CTransform | [private] |
| touch(uint valueId, uint ownerValueId) | NL3D::IAnimatable | [inline] |
| TouchObs | NL3D::IModel | |
| TransformDirty enum value | NL3D::CTransform | [private] |
| TransformModeCount enum value | NL3D::ITransformable | |
| TState enum name | NL3D::CTransform | [private] |
| TTransformMode enum name | NL3D::ITransformable | |
| unfreezeHRC() | NL3D::CTransform | |
| unfreezeStaticLightSetup() | NL3D::CTransform | |
| unlinkFromValidateList() | NL3D::IModel | [protected] |
| update() | NL3D::CTransform | [protected, virtual] |
| updateWorldMatrixFromFather() | NL3D::CTransform | [private] |
| validate() | NL3D::IModel | |
| Visibility | NL3D::CTransform | [private] |
| ~CRefCount() | NLMISC::CRefCount | [inline] |
| ~CTransform() | NL3D::CTransform | [protected, virtual] |
| ~IAnimatable() | NL3D::IAnimatable | [inline, virtual] |
| ~IModel() | NL3D::IModel | [protected, virtual] |
| ~ITransformable() | NL3D::ITransformable | [inline, virtual] |