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NL3D::CTrackKeyFramerLinear Member List

This is the complete list of members for NL3D::CTrackKeyFramerLinear, including all inherited members.
_MapKeyNL3D::ITrackKeyFramer [protected]
_ValueNL3D::CTrackKeyFramerLinear [private]
addKey(const CKeyT &key, TAnimationTime time)NL3D::ITrackKeyFramer [inline]
compile()NL3D::ITrackKeyFramer [inline, protected, virtual]
eval(const TAnimationTime &inDate)NL3D::ITrackKeyFramer [inline, virtual]
evalKey(const CKeyT *previous, const CKeyT *next, TAnimationTime datePrevious, TAnimationTime dateNext, TAnimationTime date)NL3D::CTrackKeyFramerLinear [inline, virtual]
getBeginTime() constNL3D::ITrackKeyFramer [inline, virtual]
getClassName()=0NLMISC::IClassable [pure virtual]
getCompiledRangeDelta()NL3D::ITrackKeyFramer [inline, protected]
getEndTime() constNL3D::ITrackKeyFramer [inline, virtual]
getKeysInRange(TAnimationTime t1, TAnimationTime t2, std::vector< TAnimationTime > &result)NL3D::ITrackKeyFramer [virtual]
getLoopMode() constNL3D::ITrackKeyFramer [inline, virtual]
getRangeDelta() constNL3D::ITrackKeyFramer [inline]
getValue() constNL3D::CTrackKeyFramerLinear [inline, virtual]
interpolate(TAnimationTime time, float &res)NL3D::ITrack [virtual]
interpolate(TAnimationTime time, sint32 &res)NL3D::ITrack [virtual]
interpolate(TAnimationTime time, NLMISC::CRGBA &res)NL3D::ITrack [virtual]
interpolate(TAnimationTime time, NLMISC::CVector &res)NL3D::ITrack [virtual]
interpolate(TAnimationTime time, NLMISC::CQuat &res)NL3D::ITrack [virtual]
interpolate(TAnimationTime time, std::string &res)NL3D::ITrack [virtual]
interpolate(TAnimationTime time, bool &res)NL3D::ITrack [virtual]
isRangeLocked() constNL3D::ITrackKeyFramer [inline]
ITrackKeyFramer()NL3D::ITrackKeyFramer [inline]
lockRange()NL3D::ITrackKeyFramer [inline]
serial(NLMISC::IStream &f)NL3D::ITrackKeyFramer [inline, virtual]
setLoopMode(bool loop)NL3D::ITrackKeyFramer [inline]
TMapTimeCKey typedefNL3D::ITrackKeyFramer
unlockRange(TAnimationTime begin, TAnimationTime end)NL3D::ITrackKeyFramer [inline]
~ITrack()NL3D::ITrack [inline, virtual]
~ITrackKeyFramer()NL3D::ITrackKeyFramer [inline]