| allocTileUv(TTileUvId id) | NL3D::CTessFace | [private] |
| appendPList(CTessFacePListNode &root) | NL3D::CTessFacePListNode | |
| appendTessellationLeaves(std::vector< const CTessFace * > &leaves) const | NL3D::CTessFace | |
| averageTesselationVertices() | NL3D::CTessFace | |
| buildTileFaces() | NL3D::CTessFace | [private] |
| canMerge(bool testEm) | NL3D::CTessFace | [private] |
| CantMergeFace | NL3D::CTessFace | [private, static] |
| changeNeighbor(CTessFace *from, CTessFace *to) | NL3D::CTessFace | [inline] |
| checkCreateFillTileVB(TTileUvId id) | NL3D::CTessFace | [private] |
| checkFillTileVB(TTileUvId id) | NL3D::CTessFace | [private] |
| computeNearLimit() | NL3D::CTessFace | |
| computeSplitPoint() | NL3D::CTessFace | |
| computeTesselatedPos(const CUV &uv, CVector &ret) | NL3D::CTessFace | [private] |
| computeTileEMForUpdateRefine(float distSplitPoint, float distMinFace, float nearLimit) | NL3D::CTessFace | [inline, private] |
| computeTileErrorMetric() | NL3D::CTessFace | [private] |
| computeTileMaterial() | NL3D::CTessFace | |
| copyTileUv(TTileUvId id, CTessFace *srcFace, TTileUvId srcId) | NL3D::CTessFace | [private] |
| CTessFace() | NL3D::CTessFace | |
| CTessFacePListNode() | NL3D::CTessFacePListNode | [inline] |
| CTessFacePListNode(const CTessFacePListNode &) | NL3D::CTessFacePListNode | [inline] |
| CTessNodeList() | NL3D::CTessNodeList | [inline] |
| deleteTileFaces() | NL3D::CTessFace | [private] |
| deleteTileUv(TTileUvId id) | NL3D::CTessFace | [private] |
| deleteTileUvs() | NL3D::CTessFace | |
| doMerge() | NL3D::CTessFace | [private] |
| emptyTileFaces() | NL3D::CTessFace | [private] |
| ErrorMetric | NL3D::CTessFace | |
| ErrorMetricDate | NL3D::CTessFace | |
| Father | NL3D::CTessFace | |
| FBase | NL3D::CTessFace | |
| FLeft | NL3D::CTessFace | |
| forceMerge() | NL3D::CTessFace | |
| forceMergeAtTileLevel() | NL3D::CTessFace | |
| FRight | NL3D::CTessFace | |
| FVBase | NL3D::CTessFace | |
| FVLeft | NL3D::CTessFace | |
| FVRight | NL3D::CTessFace | |
| getTesselatedPos(const CUV &uv, bool verifInclusion, CVector &ret) | NL3D::CTessFace | |
| hasEdge(CTessVertex *v0, CTessVertex *v1) const | NL3D::CTessFace | [inline] |
| hasVertex(CTessVertex *v) const | NL3D::CTessFace | [inline] |
| heritTileMaterial() | NL3D::CTessFace | [private] |
| heritTileUv(CTessFace *baseFace) | NL3D::CTessFace | [private] |
| IdUvBase enum value | NL3D::CTessFace | |
| IdUvLeft enum value | NL3D::CTessFace | |
| IdUvRight enum value | NL3D::CTessFace | |
| initTileUvDLM(CParamCoord pointCoord, CUV &uv) | NL3D::CTessFace | [private] |
| initTileUvLightmap(CParamCoord pointCoord, CParamCoord middleCoord, CUV &uv) | NL3D::CTessFace | [private] |
| initTileUvRGBA(sint pass, bool alpha, CParamCoord pointCoord, CParamCoord middleCoord, CUV &uv) | NL3D::CTessFace | [private] |
| isLeaf() const | NL3D::CTessFace | [inline] |
| isRectangular() const | NL3D::CTessFace | |
| Level | NL3D::CTessFace | |
| linkInPList(CTessFacePListNode &root) | NL3D::CTessFacePListNode | |
| linkTessFaceWithEdge(const NLMISC::CVector2f &uv0, const NLMISC::CVector2f &uv1, CTessFace *linkTo) | NL3D::CTessFace | |
| MaxDistToSplitPoint | NL3D::CTessFace | |
| merge() | NL3D::CTessFace | |
| MultipleBindFace | NL3D::CTessFace | [static] |
| Next | NL3D::CTessNodeList | |
| nextInPList() const | NL3D::CTessFacePListNode | [inline] |
| operator=(const CTessFacePListNode &) | NL3D::CTessFacePListNode | [inline] |
| Patch | NL3D::CTessFace | |
| Prec | NL3D::CTessNodeList | |
| precInPList() const | NL3D::CTessFacePListNode | [inline] |
| PVBase | NL3D::CTessFace | |
| PVLeft | NL3D::CTessFace | |
| PVRight | NL3D::CTessFace | |
| recreateTileUvs() | NL3D::CTessFace | |
| RecursMarkCanMerge | NL3D::CTessFace | |
| RecursMarkForceMerge | NL3D::CTessFace | |
| refineAll() | NL3D::CTessFace | |
| refreshTesselationGeometry() | NL3D::CTessFace | |
| releaseTileMaterial() | NL3D::CTessFace | |
| sameTile(const CTessFace *a, const CTessFace *b) | NL3D::CTessFace | [inline, private, static] |
| Size | NL3D::CTessFace | |
| SonLeft | NL3D::CTessFace | |
| SonRight | NL3D::CTessFace | |
| split(bool propagateSplit=true) | NL3D::CTessFace | |
| SplitPoint | NL3D::CTessFace | |
| splitRectangular(bool propagateSplit) | NL3D::CTessFace | [private] |
| TileFaces | NL3D::CTessFace | |
| TileId | NL3D::CTessFace | |
| TileMaterial | NL3D::CTessFace | |
| TTileUvId enum name | NL3D::CTessFace | |
| unbind() | NL3D::CTessFace | |
| unlinkInPList() | NL3D::CTessFacePListNode | |
| updateBind() | NL3D::CTessFace | |
| updateBindAndSplit() | NL3D::CTessFace | |
| updateBindEdge(CTessFace *&edgeFace, bool &splitWanted) | NL3D::CTessFace | |
| updateErrorMetric() | NL3D::CTessFace | |
| updateNearFarVertices() | NL3D::CTessFace | [private] |
| updateRefineMerge() | NL3D::CTessFace | |
| updateRefineSplit() | NL3D::CTessFace | |
| VBase | NL3D::CTessFace | |
| VLeft | NL3D::CTessFace | |
| VRight | NL3D::CTessFace | |
| ~CTessFace() | NL3D::CTessFace | |
| ~CTessFacePListNode() | NL3D::CTessFacePListNode | [inline] |