| _AnimatedMat | NL3D::CSegRemanenceShape | [private] |
| _BBox | NL3D::CSegRemanenceShape | [private] |
| _Corners | NL3D::CSegRemanenceShape | [private] |
| _DistMax | NL3D::IShape | [protected] |
| _GeomTouched | NL3D::CSegRemanenceShape | [private] |
| _Mat | NL3D::CSegRemanenceShape | [private] |
| _MatTouched | NL3D::CSegRemanenceShape | [private] |
| _NumSlices | NL3D::CSegRemanenceShape | [private] |
| _PB | NL3D::CSegRemanenceShape | [private] |
| _RollUpRatio | NL3D::CSegRemanenceShape | [private] |
| _SliceTime | NL3D::CSegRemanenceShape | [private] |
| _TextureShifting | NL3D::CSegRemanenceShape | [private] |
| _VB | NL3D::CSegRemanenceShape | [private] |
| clip(const std::vector< CPlane > &pyramid, const CMatrix &worldMatrix) | NL3D::IShape | [inline, virtual] |
| copyFromOther(const CSegRemanenceShape &other) | NL3D::CSegRemanenceShape | [private] |
| CPtrInfo | NLMISC::CRefCount | [friend] |
| createInstance(CScene &scene) | NL3D::CSegRemanenceShape | [protected, virtual] |
| CRefCount() | NLMISC::CRefCount | [inline] |
| CRefCount(const CRefCount &) | NLMISC::CRefCount | [inline] |
| crefs | NLMISC::CRefCount | |
| CSegRemanenceShape() | NL3D::CSegRemanenceShape | |
| CSegRemanenceShape(const CSegRemanenceShape &other) | NL3D::CSegRemanenceShape | |
| flushTextures(IDriver &driver) | NL3D::CSegRemanenceShape | [protected, virtual] |
| getAABBox(NLMISC::CAABBox &bbox) const | NL3D::CSegRemanenceShape | [inline, virtual] |
| getAnimatedMaterial() const | NL3D::CSegRemanenceShape | [inline] |
| getClassName()=0 | NLMISC::IClassable | [pure virtual] |
| getCorner(uint corner) const | NL3D::CSegRemanenceShape | |
| getDistMax() const | NL3D::IShape | [inline] |
| getMaterial() const | NL3D::CSegRemanenceShape | [inline] |
| getNumCorners() const | NL3D::CSegRemanenceShape | [inline] |
| getNumSlices() const | NL3D::CSegRemanenceShape | [inline] |
| getNumTriangles(float distance) | NL3D::CSegRemanenceShape | [protected, virtual] |
| getRollupRatio() const | NL3D::CSegRemanenceShape | [inline] |
| getSliceTime() const | NL3D::CSegRemanenceShape | [inline] |
| getTextureShifting() const | NL3D::CSegRemanenceShape | [inline] |
| IShape() | NL3D::IShape | |
| NLMISC_DECLARE_CLASS(CSegRemanenceShape) | NL3D::CSegRemanenceShape | |
| NullPtrInfo | NLMISC::CRefCount | [static] |
| operator=(const CSegRemanenceShape &other) | NL3D::CSegRemanenceShape | |
| NL3D::IShape::operator=(const CRefCount &) | NLMISC::CRefCount | [inline] |
| pinfo | NLMISC::CRefCount | |
| render(IDriver *drv, CTransformShape *trans, bool opaquePass) | NL3D::CSegRemanenceShape | [protected, virtual] |
| serial(NLMISC::IStream &f) | NL3D::CSegRemanenceShape | [virtual] |
| setAnimatedMaterial(const std::string &name) | NL3D::CSegRemanenceShape | |
| setBBox(const NLMISC::CAABBox &bbox) | NL3D::CSegRemanenceShape | |
| setCorner(uint corner, const NLMISC::CVector &value) | NL3D::CSegRemanenceShape | |
| setDistMax(float distMax) | NL3D::IShape | |
| setMaterial(const CMaterial &mat) | NL3D::CSegRemanenceShape | |
| setNumCorners(uint numCorners) | NL3D::CSegRemanenceShape | |
| setNumSlices(uint32 numSlices) | NL3D::CSegRemanenceShape | |
| setRollupRatio(float ratio) | NL3D::CSegRemanenceShape | |
| setSliceTime(float sliceTime) | NL3D::CSegRemanenceShape | |
| setTextureShifting(bool on=true) | NL3D::CSegRemanenceShape | |
| setupMaterial() | NL3D::CSegRemanenceShape | [private] |
| setupVBnPB() | NL3D::CSegRemanenceShape | [private] |
| supportMeshBlockRendering(CTransformShape *trans, float &polygonCount) const | NL3D::IShape | [inline, virtual] |
| TCornerVect typedef | NL3D::CSegRemanenceShape | [private] |
| useLightingLocalAttenuation() const | NL3D::IShape | [inline, virtual] |
| ~CRefCount() | NLMISC::CRefCount | [inline] |
| ~CSegRemanenceShape() | NL3D::CSegRemanenceShape | |
| ~IShape() | NL3D::IShape | [inline, virtual] |