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NL3D::CPSZoneSphere Member List

This is the complete list of members for NL3D::CPSZoneSphere, including all inherited members.
_ActiveNL3D::CPSLocatedBindable [protected]
_BounceFactorNL3D::CPSZone [protected]
_CollisionBehaviourNL3D::CPSZone [protected]
_ExternIDNL3D::CPSLocatedBindable [protected]
_LODNL3D::CPSLocatedBindable [protected]
_NameNL3D::CPSLocatedBindable [protected]
_OwnerNL3D::CPSLocatedBindable [protected]
_RadiusNL3D::CPSZoneSphere [protected]
_TargetsNL3D::CPSTargetLocatedBindable [protected]
attachTarget(CPSLocated *ptr)NL3D::CPSZone [virtual]
basisChanged(bool systemBasis)NL3D::CPSLocatedBindable [inline, virtual]
bounce enum valueNL3D::CPSZone
bounceOccured(uint32 index)NL3D::CPSLocatedBindable [inline, protected, virtual]
buildBasis(uint32 index) constNL3D::CPSZoneSphere [protected]
completeBBox(NLMISC::CAABBox &box) constNL3D::CPSLocatedBindable [inline, virtual]
computeI(void) constNL3D::CPSLocatedBindable [inline]
computeJ(void) constNL3D::CPSLocatedBindable [inline]
computeK(void) constNL3D::CPSLocatedBindable [inline]
CPSLocated classNL3D::CPSLocatedBindable [friend]
CPSLocatedBindable()NL3D::CPSLocatedBindable
CPSZone()NL3D::CPSZone
CPSZoneSphere()NL3D::CPSZoneSphere [inline]
deleteElement(uint32 index)NL3D::CPSZoneSphere [protected, virtual]
destroy enum valueNL3D::CPSZone
detachTarget(CPSLocated *ptr)NL3D::CPSTargetLocatedBindable [inline]
displayIcon2d(const NLMISC::CVector tab[], uint nbSegs, float scale)NL3D::CPSLocatedBindable [protected]
doesProduceBBox(void) constNL3D::CPSLocatedBindable [inline, virtual]
finalize(void)NL3D::CPSTargetLocatedBindable [virtual]
getBounceFactor(void) constNL3D::CPSZone [inline]
getClassName()=0NLMISC::IClassable [pure virtual]
getCollisionBehaviour(void) constNL3D::CPSZone [inline]
getDriver() constNL3D::CPSLocatedBindable [inline]
getExternID(void) constNL3D::CPSLocatedBindable [inline]
getFontGenerator(void)NL3D::CPSLocatedBindable [inline]
getFontGenerator(void) constNL3D::CPSLocatedBindable [inline]
getFontManager(void)NL3D::CPSLocatedBindable
getFontManager(void) constNL3D::CPSLocatedBindable
getInvertedLocatedMat(void) constNL3D::CPSLocatedBindable
getInvertedSysMat(void) constNL3D::CPSLocatedBindable
getInvertedViewMat(void) constNL3D::CPSLocatedBindable
getLocatedMat(void) constNL3D::CPSLocatedBindable
getLOD(void) constNL3D::CPSLocatedBindable [inline]
getMatrix(uint32 index) constNL3D::CPSZoneSphere [virtual]
getName(void) constNL3D::CPSLocatedBindable [inline]
getNbTargets(void) constNL3D::CPSTargetLocatedBindable [inline]
getNormal(uint32 index)NL3D::IPSMover [inline, virtual]
getOwner(void)NL3D::CPSLocatedBindable [inline]
getOwner(void) constNL3D::CPSLocatedBindable [inline]
getPriority(void) constNL3D::CPSZone [inline, virtual]
getScale(uint32 k) constNL3D::CPSZoneSphere [virtual]
getSysMat(void) constNL3D::CPSLocatedBindable
getTarget(uint32 index)NL3D::CPSTargetLocatedBindable [inline]
getTarget(uint32 index) constNL3D::CPSTargetLocatedBindable [inline]
getType(void) constNL3D::CPSZone [inline, virtual]
getViewMat(void) constNL3D::CPSLocatedBindable
hasEmitters(void) constNL3D::CPSLocatedBindable [inline, virtual]
hasParticles(void) constNL3D::CPSLocatedBindable [inline, virtual]
isActive() constNL3D::CPSLocatedBindable [inline]
motionTypeChanged(bool parametric)NL3D::CPSLocatedBindable [inline, virtual]
newElement(CPSLocated *emitterLocated, uint32 emitterIndex)NL3D::CPSZoneSphere [protected, virtual]
NLMISC_DECLARE_CLASS(CPSZoneSphere)NL3D::CPSZoneSphere
notifyTargetRemoved(CPSLocated *ptr)NL3D::CPSTargetLocatedBindable [protected, virtual]
onlyStoreNormal(void) constNL3D::IPSMover [inline, virtual]
performMotion(TAnimationTime ellapsedTime)NL3D::CPSZoneSphere [virtual]
releaseAllRef()NL3D::CPSTargetLocatedBindable [virtual]
releaseRefTo(const CParticleSystemProcess *other)NL3D::CPSTargetLocatedBindable [virtual]
releaseTargetRsc(CPSLocated *target)NL3D::CPSZone [virtual]
resize(uint32 size)NL3D::CPSZoneSphere [protected, virtual]
serial(NLMISC::IStream &f)NL3D::CPSZoneSphere [virtual]
setActive(bool active)NL3D::CPSLocatedBindable [inline]
setBounceFactor(float bounceFactor)NL3D::CPSZone [inline]
setCollisionBehaviour(TCollisionBehaviour behaviour)NL3D::CPSZone [inline]
setExternID(uint32 id)NL3D::CPSLocatedBindable
setLOD(TPSLod lod)NL3D::CPSLocatedBindable [inline]
setMatrix(uint32 index, const NLMISC::CMatrix &m)NL3D::CPSZoneSphere [virtual]
setName(const std::string &name)NL3D::CPSLocatedBindable [inline]
setNormal(uint32 index, NLMISC::CVector n)NL3D::IPSMover [inline, virtual]
setOwner(CPSLocated *psl)NL3D::CPSLocatedBindable [protected, virtual]
setScale(uint32 k, float scale)NL3D::CPSZoneSphere [virtual]
NL3D::IPSMover::setScale(uint32 index, const NLMISC::CVector &s)NL3D::IPSMover [inline, virtual]
setupDriverModelMatrix(void)NL3D::CPSLocatedBindable
show(TAnimationTime ellapsedTime)NL3D::CPSZoneSphere [virtual]
step(TPSProcessPass pass, TAnimationTime ellapsedTime, TAnimationTime realEt)NL3D::CPSZone [virtual]
supportNonUniformScaling(void) constNL3D::IPSMover [inline, virtual]
supportUniformScaling(void) constNL3D::CPSZoneSphere [inline, virtual]
TCollisionBehaviour enum nameNL3D::CPSZone
TTargetCont typedefNL3D::CPSTargetLocatedBindable [protected]
~CPSLocatedBindable()NL3D::CPSLocatedBindable [virtual]
~CPSTargetLocatedBindable()NL3D::CPSTargetLocatedBindable [virtual]