_DefaultValue | NL3D::CPSAttribMakerMemory< uint32 > | [protected] |
_HasMemory | NL3D::CPSAttribMaker< uint32 > | [protected] |
_NbCycles | NL3D::CPSAttribMaker< uint32 > | [protected] |
_Scheme | NL3D::CPSAttribMakerMemory< uint32 > | [protected] |
_T | NL3D::CPSAttribMakerMemory< uint32 > | [protected] |
clone() const | NL3D::CPSUIntMemory | [inline, virtual] |
CPSAttribMaker(float nbCycles=1.f) | NL3D::CPSAttribMaker< uint32 > | [inline] |
CPSAttribMakerMemory() | NL3D::CPSAttribMakerMemory< uint32 > | [inline] |
CPSAttribMakerMemory(const CPSAttribMakerMemory &src) | NL3D::CPSAttribMakerMemory< uint32 > | [inline] |
CPSUIntMemory() | NL3D::CPSUIntMemory | [inline] |
deleteElement(uint32 index) | NL3D::CPSAttribMakerMemory< uint32 > | [inline, virtual] |
get(CPSLocated *loc, uint32 index) | NL3D::CPSAttribMakerMemory< uint32 > | [inline, virtual] |
NL3D::CPSAttribMaker< uint32 >::get(float input) | NL3D::CPSAttribMaker< uint32 > | [inline, virtual] |
getClamping(void) const | NL3D::CPSAttribMaker< uint32 > | [inline, virtual] |
getClassName()=0 | NLMISC::IClassable | [pure virtual] |
getDefaultValue(void) const | NL3D::CPSAttribMakerMemory< uint32 > | [inline] |
getInput(void) const | NL3D::CPSAttribMaker< uint32 > | [inline, virtual] |
getMaxValue(void) const | NL3D::CPSAttribMaker< uint32 > | [inline, virtual] |
getNbCycles(void) const | NL3D::CPSAttribMaker< uint32 > | [inline] |
getScheme(void) | NL3D::CPSAttribMakerMemory< uint32 > | [inline] |
getScheme(void) const | NL3D::CPSAttribMakerMemory< uint32 > | [inline] |
getType() | NL3D::CPSAttribMaker< uint32 > | [inline, virtual] |
hasCustomInput(void) | NL3D::CPSAttribMaker< uint32 > | [inline, virtual] |
hasMemory(void) const | NL3D::CPSAttribMaker< uint32 > | [inline] |
isClampingSupported(void) const | NL3D::CPSAttribMaker< uint32 > | [inline, virtual] |
make(CPSLocated *loc, uint32 startIndex, void *output, uint32 stride, uint32 numAttrib, bool allowNoCopy=false, uint32 srcStep=(1<< 16)) const | NL3D::CPSAttribMakerMemory< uint32 > | [inline, virtual] |
make4(CPSLocated *loc, uint32 startIndex, void *tab, uint32 stride, uint32 numAttrib, uint32 srcStep=(1<< 16)) const | NL3D::CPSAttribMakerMemory< uint32 > | [inline, virtual] |
makeN(CPSLocated *loc, uint32 startIndex, void *tab, uint32 stride, uint32 numAttrib, uint32 nbReplicate, uint32 srcStep=(1<< 16)) const | NL3D::CPSAttribMakerMemory< uint32 > | [inline, virtual] |
newElement(CPSLocated *emitterLocated, uint32 emitterIndex) | NL3D::CPSAttribMakerMemory< uint32 > | [inline, virtual] |
NLMISC_DECLARE_CLASS(CPSUIntMemory) | NL3D::CPSUIntMemory | |
resize(uint32 capacity, uint32 nbPresentElements) | NL3D::CPSAttribMakerMemory< uint32 > | [inline, virtual] |
serial(NLMISC::IStream &f) | NL3D::CPSAttribMakerMemory< uint32 > | [inline, virtual] |
setClamping(bool enable=true) | NL3D::CPSAttribMaker< uint32 > | [inline, virtual] |
setDefaultValue(uint32 defaultValue) | NL3D::CPSAttribMakerMemory< uint32 > | [inline] |
setInput(const CPSInputType &input) | NL3D::CPSAttribMaker< uint32 > | [inline, virtual] |
setNbCycles(float nbCycles) | NL3D::CPSAttribMaker< uint32 > | [inline] |
setScheme(CPSAttribMaker< uint32 > *scheme) | NL3D::CPSAttribMakerMemory< uint32 > | [inline] |
~CPSAttribMaker() | NL3D::CPSAttribMaker< uint32 > | [inline, virtual] |
~CPSAttribMakerMemory() | NL3D::CPSAttribMakerMemory< uint32 > | [inline] |