_Active | NL3D::CPSLocatedBindable | [protected] |
_Angle2D | NL3D::CPSRotated2DParticle | [protected] |
_Angle2DScheme | NL3D::CPSRotated2DParticle | [protected] |
_Color | NL3D::CPSColoredParticle | [protected] |
_ColoredTexVBMap | NL3D::CPSFanLight | [private, static] |
_ColoredVBMap | NL3D::CPSFanLight | [private, static] |
_ColorScheme | NL3D::CPSColoredParticle | [protected] |
_ExternID | NL3D::CPSLocatedBindable | [protected] |
_IBMap | NL3D::CPSFanLight | [private, static] |
_InitializedRotTab | NL3D::CPSRotated2DParticle | [protected, static] |
_LOD | NL3D::CPSLocatedBindable | [protected] |
_Mat | NL3D::CPSMaterial | [protected] |
_MoveIntensity | NL3D::CPSFanLight | [private] |
_Name | NL3D::CPSLocatedBindable | [protected] |
_NbFans | NL3D::CPSFanLight | [private] |
_Owner | NL3D::CPSLocatedBindable | [protected] |
_ParticleSize | NL3D::CPSSizedParticle | [protected] |
_PhaseSmoothness | NL3D::CPSFanLight | [private] |
_PhaseSpeed | NL3D::CPSFanLight | [private] |
_RandomPhaseTab | NL3D::CPSFanLight | [private, static] |
_RandomPhaseTabInitialized | NL3D::CPSFanLight | [private, static] |
_RotTable | NL3D::CPSRotated2DParticle | [protected, static] |
_SizeScheme | NL3D::CPSSizedParticle | [protected] |
_Tex | NL3D::CPSFanLight | [private] |
_TexVBMap | NL3D::CPSFanLight | [private, static] |
_Touched | NL3D::CPSFanLight | [private] |
_UseGlobalColor | NL3D::CPSFanLight | [private] |
_VBMap | NL3D::CPSFanLight | [private, static] |
add enum value | NL3D::CPSMaterial | |
alphaBlend enum value | NL3D::CPSMaterial | |
alphaTest enum value | NL3D::CPSMaterial | |
basisChanged(bool systemBasis) | NL3D::CPSLocatedBindable | [inline, virtual] |
bounceOccured(uint32 index) | NL3D::CPSLocatedBindable | [inline, protected, virtual] |
completeBBox(NLMISC::CAABBox &box) const | NL3D::CPSFanLight | [virtual] |
computeI(void) const | NL3D::CPSLocatedBindable | [inline] |
computeJ(void) const | NL3D::CPSLocatedBindable | [inline] |
computeK(void) const | NL3D::CPSLocatedBindable | [inline] |
computeSrcStep(uint32 &step, uint &numToProcess) | NL3D::CPSParticle | [protected] |
CPSColoredParticle() | NL3D::CPSColoredParticle | |
CPSFanLight(uint32 nbFans=7) | NL3D::CPSFanLight | |
CPSFanLightHelper class | NL3D::CPSFanLight | [friend] |
CPSLocated class | NL3D::CPSLocatedBindable | [friend] |
CPSLocatedBindable() | NL3D::CPSLocatedBindable | |
CPSMaterial() | NL3D::CPSMaterial | |
CPSParticle() | NL3D::CPSParticle | |
CPSRotated2DParticle() | NL3D::CPSRotated2DParticle | |
CPSSizedParticle() | NL3D::CPSSizedParticle | |
deleteAngle2DElement(uint32 index) | NL3D::CPSRotated2DParticle | [inline, protected] |
deleteColorElement(uint32 index) | NL3D::CPSColoredParticle | [inline, protected] |
deleteElement(uint32) | NL3D::CPSFanLight | [protected, virtual] |
deleteSizeElement(uint32 index) | NL3D::CPSSizedParticle | [inline, protected] |
disableAutoLOD(bool disable=true) | NL3D::CPSParticle | [inline] |
displayIcon2d(const NLMISC::CVector tab[], uint nbSegs, float scale) | NL3D::CPSLocatedBindable | [protected] |
doesProduceBBox(void) const | NL3D::CPSLocatedBindable | [inline, virtual] |
draw(bool opaque) | NL3D::CPSFanLight | [private, virtual] |
finalize(void) | NL3D::CPSLocatedBindable | [inline, virtual] |
forceModulateConstantColor(bool force, const NLMISC::CRGBA &col=NLMISC::CRGBA::White) | NL3D::CPSMaterial | |
forceTexturedMaterialStages(uint numStages) | NL3D::CPSMaterial | |
getAngle2D(void) const | NL3D::CPSRotated2DParticle | [inline] |
getAngle2DOwner(void) | NL3D::CPSFanLight | [inline, protected, virtual] |
getAngle2DScheme(void) | NL3D::CPSRotated2DParticle | [inline] |
getAngle2DScheme(void) const | NL3D::CPSRotated2DParticle | [inline] |
getBlendingMode(void) const | NL3D::CPSMaterial | |
getClassName()=0 | NLMISC::IClassable | [pure virtual] |
getColor(void) const | NL3D::CPSColoredParticle | [inline] |
getColorOwner(void) | NL3D::CPSFanLight | [inline, protected, virtual] |
getColorScheme(void) | NL3D::CPSColoredParticle | [inline] |
getColorScheme(void) const | NL3D::CPSColoredParticle | [inline] |
getDriver() const | NL3D::CPSLocatedBindable | [inline] |
getExternID(void) const | NL3D::CPSLocatedBindable | [inline] |
getFontGenerator(void) | NL3D::CPSLocatedBindable | [inline] |
getFontGenerator(void) const | NL3D::CPSLocatedBindable | [inline] |
getFontManager(void) | NL3D::CPSLocatedBindable | |
getFontManager(void) const | NL3D::CPSLocatedBindable | |
getInvertedLocatedMat(void) const | NL3D::CPSLocatedBindable | |
getInvertedSysMat(void) const | NL3D::CPSLocatedBindable | |
getInvertedViewMat(void) const | NL3D::CPSLocatedBindable | |
getLocatedMat(void) const | NL3D::CPSLocatedBindable | |
getLOD(void) const | NL3D::CPSLocatedBindable | [inline] |
getMaxNumFaces(void) const | NL3D::CPSFanLight | [virtual] |
getMoveIntensity(void) const | NL3D::CPSFanLight | [inline] |
getName(void) const | NL3D::CPSLocatedBindable | [inline] |
getNbFans(void) const | NL3D::CPSFanLight | [inline] |
getNumFanlightsInVB() const | NL3D::CPSFanLight | [private] |
getOwner(void) | NL3D::CPSLocatedBindable | [inline] |
getOwner(void) const | NL3D::CPSLocatedBindable | [inline] |
getPhaseSmoothness(void) const | NL3D::CPSFanLight | [inline] |
getPhaseSpeed(void) const | NL3D::CPSFanLight | [inline] |
getPriority(void) const | NL3D::CPSParticle | [inline, virtual] |
getRotTable(void) | NL3D::CPSRotated2DParticle | [inline, static] |
getSize(void) const | NL3D::CPSSizedParticle | [inline] |
getSizeOwner(void) | NL3D::CPSFanLight | [inline, protected, virtual] |
getSizeScheme(void) | NL3D::CPSSizedParticle | [inline] |
getSizeScheme(void) const | NL3D::CPSSizedParticle | [inline] |
getSysMat(void) const | NL3D::CPSLocatedBindable | |
getTexture(void) | NL3D::CPSFanLight | [inline, virtual] |
getTexture(void) const | NL3D::CPSFanLight | [inline, virtual] |
getType(void) const | NL3D::CPSParticle | [inline, virtual] |
getVBnIB(CVertexBuffer *&vb, TIndexBuffer *&ib) | NL3D::CPSFanLight | [private] |
getViewMat(void) const | NL3D::CPSLocatedBindable | |
hasEmitters(void) const | NL3D::CPSLocatedBindable | [inline, virtual] |
hasOpaqueFaces(void) | NL3D::CPSFanLight | [virtual] |
hasParticles(void) const | NL3D::CPSParticle | [inline, virtual] |
hasTransparentFaces(void) | NL3D::CPSFanLight | [virtual] |
init(void) | NL3D::CPSFanLight | [private, virtual] |
initFanLightPrecalc(void) | NL3D::CPSFanLight | [static] |
initRotTable(void) | NL3D::CPSRotated2DParticle | [static] |
isActive() const | NL3D::CPSLocatedBindable | [inline] |
isAutoLODDisabled() const | NL3D::CPSParticle | [inline] |
modulate enum value | NL3D::CPSMaterial | |
motionTypeChanged(bool parametric) | NL3D::CPSLocatedBindable | [inline, virtual] |
newAngle2DElement(CPSLocated *emitterLocated, uint32 emitterIndex) | NL3D::CPSRotated2DParticle | [inline, protected] |
newColorElement(CPSLocated *emitterLocated, uint32 emitterIndex) | NL3D::CPSColoredParticle | [inline, protected] |
newElement(CPSLocated *emitterLocated, uint32 emitterIndex) | NL3D::CPSFanLight | [protected, virtual] |
newSizeElement(CPSLocated *emitterLocated, uint32 emitterIndex) | NL3D::CPSSizedParticle | [inline, protected] |
NLMISC_DECLARE_CLASS(CPSFanLight) | NL3D::CPSFanLight | |
notifyOwnerMaxNumFacesChanged(void) const | NL3D::CPSParticle | [inline, protected] |
notifyTargetRemoved(CPSLocated *ptr) | NL3D::CPSLocatedBindable | [virtual] |
releaseAllRef() | NL3D::CPSLocatedBindable | [virtual] |
releaseRefTo(const CParticleSystemProcess *other) | NL3D::CPSLocatedBindable | [inline, virtual] |
resize(uint32 size) | NL3D::CPSFanLight | [protected, virtual] |
resizeAngle2D(uint32 size) | NL3D::CPSRotated2DParticle | [inline, protected] |
resizeColor(uint32 size) | NL3D::CPSColoredParticle | [inline, protected] |
resizeSize(uint32 size) | NL3D::CPSSizedParticle | [inline, protected] |
serial(NLMISC::IStream &f) | NL3D::CPSFanLight | [virtual] |
serialAngle2DScheme(NLMISC::IStream &f) | NL3D::CPSRotated2DParticle | |
serialColorScheme(NLMISC::IStream &f) | NL3D::CPSColoredParticle | |
serialMaterial(NLMISC::IStream &f) | NL3D::CPSMaterial | |
serialSizeScheme(NLMISC::IStream &f) | NL3D::CPSSizedParticle | |
setActive(bool active) | NL3D::CPSLocatedBindable | [inline] |
setAngle2D(float angle) | NL3D::CPSRotated2DParticle | |
setAngle2DScheme(CPSAttribMaker< float > *scheme) | NL3D::CPSRotated2DParticle | |
setBlendingMode(CPSMaterial::TBlendingMode mode) | NL3D::CPSMaterial | |
setColor(NLMISC::CRGBA col) | NL3D::CPSColoredParticle | |
setColorScheme(CPSAttribMaker< CRGBA > *col) | NL3D::CPSColoredParticle | |
setExternID(uint32 id) | NL3D::CPSLocatedBindable | |
setLOD(TPSLod lod) | NL3D::CPSLocatedBindable | [inline] |
setMoveIntensity(float intensity) | NL3D::CPSFanLight | [inline] |
setName(const std::string &name) | NL3D::CPSLocatedBindable | [inline] |
setNbFans(uint32 nbFans) | NL3D::CPSFanLight | |
setOwner(CPSLocated *psl) | NL3D::CPSLocatedBindable | [protected, virtual] |
setPhaseSmoothness(uint32 smoothNess) | NL3D::CPSFanLight | [inline] |
setPhaseSpeed(float multiplier) | NL3D::CPSFanLight | |
setSize(float size) | NL3D::CPSSizedParticle | |
setSizeScheme(CPSAttribMaker< float > *size) | NL3D::CPSSizedParticle | |
setTexture(CSmartPtr< ITexture > tex) | NL3D::CPSFanLight | [inline, virtual] |
setupDriverModelMatrix(void) | NL3D::CPSLocatedBindable | |
setupMaterial() | NL3D::CPSFanLight | [inline, private] |
showTool() | NL3D::CPSParticle | [virtual] |
step(TPSProcessPass pass, TAnimationTime ellapsedTime, TAnimationTime realEt) | NL3D::CPSParticle | [inline, virtual] |
TBlendingMode enum name | NL3D::CPSMaterial | |
TIBMap typedef | NL3D::CPSFanLight | [private] |
TIndexBuffer typedef | NL3D::CPSFanLight | [private] |
touch() | NL3D::CPSFanLight | [inline, private] |
TVBMap typedef | NL3D::CPSFanLight | [private] |
updateMatAndVbForColor(void) | NL3D::CPSFanLight | [virtual] |
~CPSColoredParticle() | NL3D::CPSColoredParticle | [virtual] |
~CPSFanLight() | NL3D::CPSFanLight | |
~CPSLocatedBindable() | NL3D::CPSLocatedBindable | [virtual] |
~CPSRotated2DParticle() | NL3D::CPSRotated2DParticle | [virtual] |
~CPSSizedParticle() | NL3D::CPSSizedParticle | [virtual] |