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NL3D::CMRMMeshFinal Class ReferenceAn internal MRM mesh representation for MRM, with All lods information.
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#include <mrm_mesh.h>
List of all members.
Detailed Description
An internal MRM mesh representation for MRM, with All lods information.
USER DO NOT USE IT. -
Author:
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Lionel Berenguier , Nevrax France
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Date:
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2000
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See also:
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CMRMBuilder
Definition at line 203 of file mrm_mesh.h.
Member Typedef Documentation
typedef std::map<CWedge, sint> NL3D::CMRMMeshFinal::TWedgeMap [private]
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Constructor & Destructor Documentation
NL3D::CMRMMeshFinal::CMRMMeshFinal |
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Member Function Documentation
sint NL3D::CMRMMeshFinal::findInsertWedge |
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const CWedge & |
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void NL3D::CMRMMeshFinal::reset |
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[inline] |
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Member Data Documentation
TWedgeMap NL3D::CMRMMeshFinal::_WedgeMap [private]
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std::vector<CLod> NL3D::CMRMMeshFinal::Lods
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the finals Lods of the MRM.
Definition at line 289 of file mrm_mesh.h.
Referenced by reset. |
sint NL3D::CMRMMeshFinal::NGeomSpace
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This tells the number of empty wedges, for geomorph.
Definition at line 283 of file mrm_mesh.h. |
sint NL3D::CMRMMeshFinal::NumAttributes
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bool NL3D::CMRMMeshFinal::Skinned
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If the Mesh is skinned.
Definition at line 287 of file mrm_mesh.h. |
std::vector<CWedge> NL3D::CMRMMeshFinal::Wedges
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The wedges of the final mesh.
Contains all Wedges for all lods, sorted from LOD0 to LODN, with additional empty wedges, for geomorph.
Definition at line 281 of file mrm_mesh.h.
Referenced by findInsertWedge, and reset. |
The documentation for this class was generated from the following files:
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