# Home    # nevrax.com   
Nevrax
Nevrax.org
#News
#Mailing-list
#Documentation
#CVS
#Bugs
#License
Docs
 
Documentation  
Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages   Search  

NL3D::CLoadBalancingTrav Member List

This is the complete list of members for NL3D::CLoadBalancingTrav, including all inherited members.
_DefaultGroupNL3D::CLoadBalancingTrav [private]
_GroupMapNL3D::CLoadBalancingTrav [private]
_LoadPassNL3D::CLoadBalancingTrav [private]
_SumNbFacePass0NL3D::CLoadBalancingTrav [private]
_VisibleListNL3D::CLoadBalancingTrav [private]
addedToMOT(CMOT *mot)NL3D::ITravScene [protected, virtual]
addVisibleObs(IBaseLoadBalancingObs *obs)NL3D::CLoadBalancingTrav
BottomNL3D::ITravCameraScene
CamLookNL3D::ITravCameraScene
CamMatrixNL3D::ITravCameraScene
CamPosNL3D::ITravCameraScene
clearVisibleList()NL3D::CLoadBalancingTrav
CLoadBalancingTrav()NL3D::CLoadBalancingTrav
copyChildren(IModel *parentFrom, IModel *parentTo) constNL3D::ITrav
CPtrInfoNLMISC::CRefCount [friend]
createDefaultObs() constNL3D::CLoadBalancingTrav [virtual]
CRefCount()NLMISC::CRefCount [inline]
CRefCount(const CRefCount &)NLMISC::CRefCount [inline]
crefsNLMISC::CRefCount
FarNL3D::ITravCameraScene
getClassId() constNL3D::CLoadBalancingTrav [inline, virtual]
getDefaultGroup()NL3D::CLoadBalancingTrav [inline]
getFirstChild(IModel *m) constNL3D::ITrav
getFirstParent(IModel *m) constNL3D::ITrav
getGroupNbFaceAsked(const std::string &group) constNL3D::CLoadBalancingTrav
getGroupNbFaceWanted(const std::string &group)NL3D::CLoadBalancingTrav
getLoadPass()NL3D::CLoadBalancingTrav [inline]
getNbFaceAsked() constNL3D::CLoadBalancingTrav
getNextChild(IModel *m) constNL3D::ITrav
getNextParent(IModel *m) constNL3D::ITrav
getNumChildren(IModel *m) constNL3D::ITrav
getNumParents(IModel *m) constNL3D::ITrav
getOrCreateGroup(const std::string &group)NL3D::CLoadBalancingTrav
getRenderOrder() constNL3D::CLoadBalancingTrav [inline, virtual]
getRoot() constNL3D::ITrav
ItGroupMap typedefNL3D::CLoadBalancingTrav [private]
ITrav()NL3D::ITrav [inline]
ITravCameraScene()NL3D::ITravCameraScene [inline]
ITravScene()NL3D::ITravScene [inline]
LeftNL3D::ITravCameraScene
link(IModel *m1, IModel *m2) constNL3D::ITrav
moveChildren(IModel *parentFrom, IModel *parentTo) constNL3D::ITrav
NearNL3D::ITravCameraScene
NullPtrInfoNLMISC::CRefCount [static]
operator=(const CRefCount &)NLMISC::CRefCount [inline]
PerspectiveNL3D::ITravCameraScene
pinfoNLMISC::CRefCount
PolygonBalancingModeNL3D::CLoadBalancingTrav
RightNL3D::ITravCameraScene
RootNL3D::ITrav [protected]
SceneNL3D::ITravScene
setCamMatrix(const NLMISC::CMatrix &camMatrix)NL3D::ITravCameraScene [inline]
setFrustum(float left, float right, float bottom, float top, float znear, float zfar, bool perspective=true)NL3D::ITravCameraScene [inline]
setFrustum(float width, float height, float znear, float zfar, bool perspective=true)NL3D::ITravCameraScene [inline]
setGroupNbFaceWanted(const std::string &group, uint nFaces)NL3D::CLoadBalancingTrav
setRoot(IModel *root)NL3D::ITrav
TGroupMap typedefNL3D::CLoadBalancingTrav [private]
TopNL3D::ITravCameraScene
TPolygonBalancingMode typedefNL3D::CLoadBalancingTrav
traverse()NL3D::CLoadBalancingTrav [virtual]
traverseVisibilityList()NL3D::CLoadBalancingTrav [private]
unlink(IModel *m1, IModel *m2) constNL3D::ITrav
update()NL3D::ITravCameraScene [inline, protected]
ViewMatrixNL3D::ITravCameraScene
~CRefCount()NLMISC::CRefCount [inline]
~ITrav()NL3D::ITrav [inline, virtual]