_Attenuable | NL3D::CFlareShape | [protected] |
_AttenuationRange | NL3D::CFlareShape | [protected] |
_Color | NL3D::CFlareShape | [protected] |
_DazzleAttenuationRange | NL3D::CFlareShape | [protected] |
_DazzleColor | NL3D::CFlareShape | [protected] |
_DazzleEnabled | NL3D::CFlareShape | [protected] |
_DefaultPos | NL3D::CFlareShape | |
_DistMax | NL3D::IShape | [protected] |
_FirstFlareKeepSize | NL3D::CFlareShape | [protected] |
_InfiniteDist | NL3D::CFlareShape | [protected] |
_MaxViewDist | NL3D::CFlareShape | [protected] |
_MaxViewDistRatio | NL3D::CFlareShape | [protected] |
_Persistence | NL3D::CFlareShape | [protected] |
_Pos | NL3D::CFlareShape | [protected] |
_Size | NL3D::CFlareShape | [protected] |
_Spacing | NL3D::CFlareShape | [protected] |
_Tex | NL3D::CFlareShape | [protected] |
CFlareModel class | NL3D::CFlareShape | [friend] |
CFlareShape() | NL3D::CFlareShape | |
clip(const std::vector< CPlane > &pyramid, const CMatrix &worldMatrix) | NL3D::CFlareShape | [virtual] |
CPtrInfo | NLMISC::CRefCount | [friend] |
createInstance(CScene &scene) | NL3D::CFlareShape | [virtual] |
CRefCount() | NLMISC::CRefCount | [inline] |
CRefCount(const CRefCount &) | NLMISC::CRefCount | [inline] |
crefs | NLMISC::CRefCount | |
enableDazzle(bool enable=true) | NL3D::CFlareShape | [inline] |
flushTextures(IDriver &driver) | NL3D::CFlareShape | [virtual] |
getAABBox(NLMISC::CAABBox &bbox) const | NL3D::CFlareShape | [virtual] |
getAttenuable(void) const | NL3D::CFlareShape | [inline] |
getAttenuationRange(void) const | NL3D::CFlareShape | [inline] |
getClassName()=0 | NLMISC::IClassable | [pure virtual] |
getColor(void) const | NL3D::CFlareShape | [inline] |
getDazzleAttenuationRange(void) const | NL3D::CFlareShape | [inline] |
getDazzleColor(void) const | NL3D::CFlareShape | [inline] |
getDefaultPos() | NL3D::CFlareShape | [inline] |
getDistMax() const | NL3D::IShape | [inline] |
getFirstFlareKeepSize(void) const | NL3D::CFlareShape | [inline] |
getFlareAtInfiniteDist(void) const | NL3D::CFlareShape | [inline] |
getFlareSpacing(void) const | NL3D::CFlareShape | [inline] |
getMaxViewDist(void) const | NL3D::CFlareShape | [inline] |
getMaxViewDistRatio(void) const | NL3D::CFlareShape | [inline] |
getNumTriangles(float distance) | NL3D::CFlareShape | [virtual] |
getPersistence(void) const | NL3D::CFlareShape | [inline] |
getRelativePos(uint index) const | NL3D::CFlareShape | [inline] |
getSize(uint index) const | NL3D::CFlareShape | [inline] |
getTexture(uint index) | NL3D::CFlareShape | [inline] |
getTexture(uint index) const | NL3D::CFlareShape | [inline] |
hasDazzle(void) const | NL3D::CFlareShape | [inline] |
IShape() | NL3D::IShape | |
NLMISC_DECLARE_CLASS(CFlareShape) | NL3D::CFlareShape | |
NullPtrInfo | NLMISC::CRefCount | [static] |
operator=(const CRefCount &) | NLMISC::CRefCount | [inline] |
pinfo | NLMISC::CRefCount | |
render(IDriver *drv, CTransformShape *trans, bool opaquePass) | NL3D::CFlareShape | [inline, virtual] |
serial(NLMISC::IStream &f) | NL3D::CFlareShape | [virtual] |
setAttenuable(bool enable=true) | NL3D::CFlareShape | [inline] |
setAttenuationRange(float range) | NL3D::CFlareShape | [inline] |
setColor(NLMISC::CRGBA col) | NL3D::CFlareShape | [inline] |
setDazzleAttenuationRange(float range) | NL3D::CFlareShape | [inline] |
setDazzleColor(NLMISC::CRGBA col) | NL3D::CFlareShape | [inline] |
setDistMax(float distMax) | NL3D::IShape | |
setFirstFlareKeepSize(bool enable=true) | NL3D::CFlareShape | [inline] |
setFlareAtInfiniteDist(bool enabled=true) | NL3D::CFlareShape | [inline] |
setFlareSpacing(float spacing) | NL3D::CFlareShape | [inline] |
setMaxViewDist(float dist) | NL3D::CFlareShape | [inline] |
setMaxViewDistRatio(float ratio) | NL3D::CFlareShape | [inline] |
setPersistence(TAnimationTime persistence) | NL3D::CFlareShape | [inline] |
setRelativePos(uint index, float pos) | NL3D::CFlareShape | [inline] |
setSize(uint index, float size) | NL3D::CFlareShape | [inline] |
setTexture(uint index, ITexture *tex) | NL3D::CFlareShape | [inline] |
supportMeshBlockRendering(CTransformShape *trans, float &polygonCount) const | NL3D::IShape | [inline, virtual] |
useLightingLocalAttenuation() const | NL3D::IShape | [inline, virtual] |
~CRefCount() | NLMISC::CRefCount | [inline] |
~IShape() | NL3D::IShape | [inline, virtual] |