| _ColorArrayEnabled | NL3D::CDriverGLStates | [private] |
| _CurAlphaTest | NL3D::CDriverGLStates | [private] |
| _CurAlphaTestThreshold | NL3D::CDriverGLStates | [private] |
| _CurAmbient | NL3D::CDriverGLStates | [private] |
| _CurBlend | NL3D::CDriverGLStates | [private] |
| _CurBlendDst | NL3D::CDriverGLStates | [private] |
| _CurBlendSrc | NL3D::CDriverGLStates | [private] |
| _CurCullFace | NL3D::CDriverGLStates | [private] |
| _CurDepthFunc | NL3D::CDriverGLStates | [private] |
| _CurDiffuse | NL3D::CDriverGLStates | [private] |
| _CurEmissive | NL3D::CDriverGLStates | [private] |
| _CurLighting | NL3D::CDriverGLStates | [private] |
| _CurrentActiveTextureARB | NL3D::CDriverGLStates | [private] |
| _CurrentClientActiveTextureARB | NL3D::CDriverGLStates | [private] |
| _CurShininess | NL3D::CDriverGLStates | [private] |
| _CurSpecular | NL3D::CDriverGLStates | [private] |
| _CurZRangeDelta | NL3D::CDriverGLStates | [private] |
| _CurZWrite | NL3D::CDriverGLStates | [private] |
| _NormalArrayEnabled | NL3D::CDriverGLStates | [private] |
| _SecondaryColorArrayEnabled | NL3D::CDriverGLStates | [private] |
| _TexCoordArrayEnabled | NL3D::CDriverGLStates | [private] |
| _TexGen | NL3D::CDriverGLStates | [private] |
| _TexGenMode | NL3D::CDriverGLStates | [private] |
| _TextureCubeMapSupported | NL3D::CDriverGLStates | [private] |
| _TextureMode | NL3D::CDriverGLStates | [private] |
| _VertexArrayEnabled | NL3D::CDriverGLStates | [private] |
| _VertexAttribArrayEnabled | NL3D::CDriverGLStates | [private] |
| _VertexColorLighted | NL3D::CDriverGLStates | [private] |
| _WeightArrayEnabled | NL3D::CDriverGLStates | [private] |
| activeTextureARB(uint stage) | NL3D::CDriverGLStates | |
| alphaFunc(float threshold) | NL3D::CDriverGLStates | |
| blendFunc(GLenum src, GLenum dst) | NL3D::CDriverGLStates | |
| CDriverGLStates() | NL3D::CDriverGLStates | |
| clientActiveTextureARB(uint stage) | NL3D::CDriverGLStates | |
| depthFunc(GLenum zcomp) | NL3D::CDriverGLStates | |
| enableAlphaTest(uint enable) | NL3D::CDriverGLStates | |
| enableBlend(uint enable) | NL3D::CDriverGLStates | |
| enableColorArray(bool enable) | NL3D::CDriverGLStates | |
| enableCullFace(uint enable) | NL3D::CDriverGLStates | |
| enableLighting(uint enable) | NL3D::CDriverGLStates | |
| enableNormalArray(bool enable) | NL3D::CDriverGLStates | |
| enableSecondaryColorArray(bool enable) | NL3D::CDriverGLStates | |
| enableTexCoordArray(bool enable) | NL3D::CDriverGLStates | |
| enableTexGen(uint stage, bool enable) | NL3D::CDriverGLStates | |
| enableVertexArray(bool enable) | NL3D::CDriverGLStates | |
| enableVertexAttribArray(uint glIndex, bool enable) | NL3D::CDriverGLStates | |
| enableVertexAttribArrayForEXTVertexShader(uint glIndex, bool enable, uint *variants) | NL3D::CDriverGLStates | |
| enableWeightArray(bool enable) | NL3D::CDriverGLStates | |
| enableZWrite(uint enable) | NL3D::CDriverGLStates | |
| forceActiveTextureARB(uint stage) | NL3D::CDriverGLStates | |
| forceDefaults(uint nbTextureStages) | NL3D::CDriverGLStates | |
| getActiveTextureARB() const | NL3D::CDriverGLStates | [inline] |
| init(bool supportTextureCubeMap) | NL3D::CDriverGLStates | |
| resetTextureMode() | NL3D::CDriverGLStates | |
| setAmbient(uint32 packedColor, const GLfloat color[4]) | NL3D::CDriverGLStates | |
| setDepthRange(float zDelta) | NL3D::CDriverGLStates | |
| setDiffuse(uint32 packedColor, const GLfloat color[4]) | NL3D::CDriverGLStates | |
| setEmissive(uint32 packedColor, const GLfloat color[4]) | NL3D::CDriverGLStates | |
| setShininess(float shin) | NL3D::CDriverGLStates | |
| setSpecular(uint32 packedColor, const GLfloat color[4]) | NL3D::CDriverGLStates | |
| setTexGenMode(uint stage, GLint mode) | NL3D::CDriverGLStates | |
| setTextureMode(TTextureMode texMode) | NL3D::CDriverGLStates | |
| setVertexColorLighted(bool enable) | NL3D::CDriverGLStates | |
| Texture2D enum value | NL3D::CDriverGLStates | |
| TextureCubeMap enum value | NL3D::CDriverGLStates | |
| TextureDisabled enum value | NL3D::CDriverGLStates | |
| TextureModeCount enum value | NL3D::CDriverGLStates | |
| TTextureMode enum name | NL3D::CDriverGLStates | |