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bounding_sphere.h

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00001 
00007 /* Copyright, 2000, 2001 Nevrax Ltd.
00008  *
00009  * This file is part of NEVRAX NEL.
00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
00011  * it under the terms of the GNU General Public License as published by
00012  * the Free Software Foundation; either version 2, or (at your option)
00013  * any later version.
00014 
00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
00018  * General Public License for more details.
00019 
00020  * You should have received a copy of the GNU General Public License
00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
00023  * MA 02111-1307, USA.
00024  */
00025 
00026 #ifndef NL_BOUNDING_SPHERE_H
00027 #define NL_BOUNDING_SPHERE_H
00028 
00029 #include "nel/misc/types_nl.h"
00030 #include "nel/misc/bsphere.h"
00031 #include "bounding_shape.h"
00032 
00033 
00034 namespace NLSOUND {
00035 
00036 
00044 class CBoundingSphere : public IBoundingShape
00045 {
00046 public:
00047 
00049         static void                                             init() 
00050         {
00051                 NLMISC_REGISTER_CLASS(CBoundingSphere);
00052         }
00053  
00054 
00056         virtual bool                                    include( const NLMISC::CVector& pos ) const;
00058         virtual float                                   getDiameter() const                                             { return _BSphere.Radius*2.0f; }
00060         virtual float                                   getRadiusAtIntersect( const NLMISC::CVector& ) const { return _BSphere.Radius; }
00062         virtual const NLMISC::CVector&  getCenter() const                                               { return _BSphere.Center; }
00064         virtual void                                    setCenter( const NLMISC::CVector& pos ) { _BSphere.Center = pos; }
00071         virtual float                                   getRatio( const NLMISC::CVector& pos, IBoundingShape *inner ) const;
00073         virtual void                                    serial( NLMISC::IStream& s )                    { s.serial( _BSphere.Center ); s.serial( _BSphere.Radius ); }
00074         NLMISC_DECLARE_CLASS(CBoundingSphere);
00075 
00076 
00078         void                                                    setProperties( const NLMISC::CVector& center, float radius );
00080         NLMISC::CBSphere                                *getSphere()                                                    { return &_BSphere; }
00081 
00082 private:
00083 
00084         NLMISC::CBSphere                                _BSphere;
00085 };
00086 
00087 
00088 } // NLSOUND
00089 
00090 
00091 #endif // NL_BOUNDING_SPHERE_H
00092 
00093 /* End of bounding_sphere.h */