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boolval.hGo to the documentation of this file.00001 00007 /* Copyright, 2000 Nevrax Ltd. 00008 * 00009 * This file is part of NEVRAX NEL. 00010 * NEVRAX NEL is free software; you can redistribute it and/or modify 00011 * it under the terms of the GNU General Public License as published by 00012 * the Free Software Foundation; either version 2, or (at your option) 00013 * any later version. 00014 00015 * NEVRAX NEL is distributed in the hope that it will be useful, but 00016 * WITHOUT ANY WARRANTY; without even the implied warranty of 00017 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00018 * General Public License for more details. 00019 00020 * You should have received a copy of the GNU General Public License 00021 * along with NEVRAX NEL; see the file COPYING. If not, write to the 00022 * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, 00023 * MA 02111-1307, USA. 00024 */ 00025 00026 #ifndef NL_BOOLVAL_H 00027 #define NL_BOOLVAL_H 00028 00029 #include "nel/ai/agent/agent.h" 00030 00031 namespace NLAILOGIC { 00032 00033 class IBaseVar; 00034 00035 // Classe de base des valeurs booléennes 00036 class IBaseBoolType : public NLAIAGENT::IObjetOp { 00037 public: 00038 IBaseBoolType(); 00039 virtual ~IBaseBoolType(); 00040 00042 virtual float truthValue() const = 0; 00043 virtual const CProcessResult &run() = 0; 00044 // virtual std::vector<IBaseVar *> *getVars() = 0; 00045 }; 00046 00047 // Valeur booléenne simple 00048 class CBoolType : public IBaseBoolType { 00049 private: 00050 bool _Value; 00051 public: 00052 CBoolType(bool); 00053 CBoolType(const CBoolType &); 00054 virtual ~CBoolType(); 00055 virtual const NLAIC::IBasicType *clone() const; 00056 virtual const NLAIC::IBasicType *newInstance() const; 00057 virtual const NLAIC::CIdentType &getType() const; 00058 virtual void save(NLMISC::IStream &os); 00059 virtual void load(NLMISC::IStream &is); 00060 virtual void getDebugString(std::string &) const; 00061 00062 virtual float truthValue() const; 00063 virtual const CProcessResult &run(); 00064 virtual bool isEqual(const NLAIAGENT::IBasicObjectIA &a) const; 00065 virtual bool isEqual(const CBoolType &a) const; 00066 virtual std::vector<IBaseVar *> *getVars(); 00067 00068 public: 00069 00070 static const NLAIC::CIdentType IdBoolType; 00071 00072 virtual NLAIAGENT::IObjetOp &operator += (const NLAIAGENT::IObjetOp &a); 00073 virtual NLAIAGENT::IObjetOp &operator -= (const NLAIAGENT::IObjetOp &a); 00074 virtual NLAIAGENT::IObjetOp &operator *= (const NLAIAGENT::IObjetOp &a); 00075 00076 virtual NLAIAGENT::IObjetOp *operator < (NLAIAGENT::IObjetOp &a) const; 00077 virtual NLAIAGENT::IObjetOp *operator > (NLAIAGENT::IObjetOp &a) const; 00078 virtual NLAIAGENT::IObjetOp *operator <= (NLAIAGENT::IObjetOp &a) const; 00079 virtual NLAIAGENT::IObjetOp *operator >= (NLAIAGENT::IObjetOp &a) const; 00080 virtual NLAIAGENT::IObjetOp *operator ! () const; 00081 virtual NLAIAGENT::IObjetOp *operator != (NLAIAGENT::IObjetOp &a) const; 00082 virtual NLAIAGENT::IObjetOp *operator == (NLAIAGENT::IObjetOp &a) const; 00083 00084 00085 virtual bool isTrue() const; 00086 }; 00087 00088 class CBoolTrue : public CBoolType 00089 { 00090 public: 00091 CBoolTrue(); 00092 }; 00093 00094 class CBoolFalse : public CBoolType 00095 { 00096 public: 00097 CBoolFalse(); 00098 }; 00099 } 00100 #endif |