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background_sound.h

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00001 
00006 /* Copyright, 2001 Nevrax Ltd.
00007  *
00008  * This file is part of NEVRAX NEL.
00009  * NEVRAX NEL is free software; you can redistribute it and/or modify
00010  * it under the terms of the GNU General Public License as published by
00011  * the Free Software Foundation; either version 2, or (at your option)
00012  * any later version.
00013 
00014  * NEVRAX NEL is distributed in the hope that it will be useful, but
00015  * WITHOUT ANY WARRANTY; without even the implied warranty of
00016  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
00017  * General Public License for more details.
00018 
00019  * You should have received a copy of the GNU General Public License
00020  * along with NEVRAX NEL; see the file COPYING. If not, write to the
00021  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
00022  * MA 02111-1307, USA.
00023  */
00024 
00025 #ifndef NL_BACKGROUND_SOUND_H
00026 #define NL_BACKGROUND_SOUND_H
00027 
00028 #include "sound.h"
00029 
00030 namespace NLSOUND {
00031 
00032 //class ISoundDriver;
00033 //class IBuffer;
00034 //class CSound;
00035 
00036 
00037 
00044 class CBackgroundSound : public CSound
00045 {
00046 public:
00048         CBackgroundSound();
00050         ~CBackgroundSound();
00051 
00052         TSOUND_TYPE getSoundType()                                                      { return SOUND_BACKGROUND;}
00053 
00055         virtual void            importForm(const std::string& filename, NLGEORGES::UFormElm& formRoot);
00056 
00058         bool                            isDetailed() const                              { return false;}
00060         virtual uint32          getDuration();
00062 
00064         virtual void            getSubSoundList(std::vector<std::pair<std::string, CSound*> > &subsounds) const;
00065 
00066         virtual float           getMaxDistance() const;
00067 
00068         void                            serial(NLMISC::IStream &s);
00069 
00070 
00071 
00077 /*      struct TBackgroundFilter
00078         {
00079                 bool    Day;
00080                 bool    Night;
00081                 bool    Spring;
00082                 bool    Summer;
00083                 bool    Autumn;
00084                 bool    Winter;
00085                 bool    Sunny;
00086                 bool    Cloudy;
00087                 bool    Foggy;
00088                 bool    Rainy;
00089                 bool    Snow;
00090                 bool    Storm;
00091                 bool    BadAtmosphere;
00092                 bool    GoodAtmosphere;
00093         };
00094 */
00096         struct TSoundInfo
00097         {
00098                 std::string                     SoundName;
00100                 uint32                          FilterFadeIn;
00102                 uint32                          FilterFadeOut;
00103                 UAudioMixer::TBackgroundFlags           Filter;
00104 
00105                 void serial(NLMISC::IStream &s)
00106                 {
00107                         s.serial(SoundName);
00108                         s.serial(FilterFadeIn);
00109                         s.serial(FilterFadeOut);
00110                         s.serial(Filter);
00111                 }
00112         };
00113 
00114         const std::vector<TSoundInfo> &getSounds() const                        { return _Sounds;}
00115 
00116 private:
00117 
00118 
00120         std::vector<TSoundInfo> _Sounds;
00121         
00122 
00123         // Duration of sound.
00124         uint32                                          _Duration;
00125         // flag for validity of duration (after first evaluation).
00126         bool                                            _DurationValid;
00127 };
00128 
00129 } // NLSOUND
00130 
00131 #endif // NL_BACKGROUND_SOUND_H
00132