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async_texture_block.hGo to the documentation of this file.00001 00007 /* Copyright, 2000-2002 Nevrax Ltd. 00008 * 00009 * This file is part of NEVRAX NEL. 00010 * NEVRAX NEL is free software; you can redistribute it and/or modify 00011 * it under the terms of the GNU General Public License as published by 00012 * the Free Software Foundation; either version 2, or (at your option) 00013 * any later version. 00014 00015 * NEVRAX NEL is distributed in the hope that it will be useful, but 00016 * WITHOUT ANY WARRANTY; without even the implied warranty of 00017 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00018 * General Public License for more details. 00019 00020 * You should have received a copy of the GNU General Public License 00021 * along with NEVRAX NEL; see the file COPYING. If not, write to the 00022 * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, 00023 * MA 02111-1307, USA. 00024 */ 00025 00026 #ifndef NL_ASYNC_TEXTURE_BLOCK_H 00027 #define NL_ASYNC_TEXTURE_BLOCK_H 00028 00029 #include "nel/misc/types_nl.h" 00030 #include "3d/material.h" 00031 00032 00033 namespace NL3D 00034 { 00035 00036 00037 class CMeshBaseInstance; 00038 00039 00040 // *************************************************************************** 00047 class CAsyncTextureBlock 00048 { 00049 public: 00050 // List of texture file name for a material 00051 std::string TextureNames[IDRV_MAT_MAXTEXTURES]; 00052 00053 bool isTextureFile(uint stage) const {return IsTextureFile[stage];} 00054 00055 private: 00056 friend class CMeshBaseInstance; 00057 // Ids in the CAsyncTextureManager 00058 uint TextIds[IDRV_MAT_MAXTEXTURES]; 00059 // true if the texture in the stage is really a texture file. 00060 bool IsTextureFile[IDRV_MAT_MAXTEXTURES]; 00061 00062 }; 00063 00064 00065 } // NL3D 00066 00067 00068 #endif // NL_ASYNC_TEXTURE_BLOCK_H 00069 00070 /* End of async_texture_block.h */ |