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animated_lightmap.hGo to the documentation of this file.00001 00007 /* Copyright, 2001 Nevrax Ltd. 00008 * 00009 * This file is part of NEVRAX NEL. 00010 * NEVRAX NEL is free software; you can redistribute it and/or modify 00011 * it under the terms of the GNU General Public License as published by 00012 * the Free Software Foundation; either version 2, or (at your option) 00013 * any later version. 00014 00015 * NEVRAX NEL is distributed in the hope that it will be useful, but 00016 * WITHOUT ANY WARRANTY; without even the implied warranty of 00017 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00018 * General Public License for more details. 00019 00020 * You should have received a copy of the GNU General Public License 00021 * along with NEVRAX NEL; see the file COPYING. If not, write to the 00022 * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, 00023 * MA 02111-1307, USA. 00024 */ 00025 00026 #ifndef NL_ANIMATED_LIGHTMAP_H 00027 #define NL_ANIMATED_LIGHTMAP_H 00028 00029 00030 #include "nel/misc/types_nl.h" 00031 #include "nel/misc/smart_ptr.h" 00032 #include "3d/animatable.h" 00033 #include "3d/track.h" 00034 #include <map> 00035 00036 00037 namespace NL3D 00038 { 00039 00040 // *************************************************************************** 00047 class CAnimatedLightmap : public IAnimatable 00048 { 00049 public: 00050 00052 // @{ 00055 CAnimatedLightmap(); 00056 virtual ~CAnimatedLightmap() {} 00057 // @} 00058 00059 00061 // @{ 00063 enum TAnimValues 00064 { 00065 OwnerBit= IAnimatable::AnimValueLast, 00066 FactorValue, 00067 AnimValueLast 00068 }; 00069 00071 virtual IAnimatedValue* getValue (uint valueId); 00072 00074 virtual const char *getValueName (uint valueId) const; 00075 00077 virtual ITrack* getDefaultTrack (uint valueId); 00078 00080 virtual void registerToChannelMixer(CChannelMixer *chanMixer, const std::string &prefix); 00081 00082 // @} 00083 00084 void setName( const std::string &s ) { _Name = s; } 00085 std::string getName() const { return _Name; } 00086 00087 NLMISC::CRGBA getFactor() { return _Factor.Value; } 00088 00089 // ******************** 00090 private: 00091 00092 std::string _Name; 00093 00094 // AnimValues. 00095 00096 CAnimatedValueRGBA _Factor; 00097 CTrackDefaultRGBA _DefaultFactor; 00098 }; 00099 00100 00101 } // NL3D 00102 00103 00104 #endif // NL_ANIMATED_LIGHTMAP_H 00105 00106 /* End of animated_lightmap.h */ |