tile_noise_map.h File Reference


Detailed Description

A Noise Map for landscape.

Id
tile_noise_map.h,v 1.1 2001/07/23 14:40:21 berenguier Exp

Definition in file tile_noise_map.h.

#include "nel/misc/types_nl.h"
#include "nel/misc/stream.h"

Go to the source code of this file.

Namespaces

namespace  NL3D

Defines

#define NL3D_TILE_NOISE_MAP_SIZE   32
#define NL3D_TILE_NOISE_MAP_TILE_FACTOR   4


Define Documentation

#define NL3D_TILE_NOISE_MAP_SIZE   32
 

Definition at line 40 of file tile_noise_map.h.

Referenced by NL3D::CPatch::computeDisplaceRawCoordinates(), NL3D::CPatch::computeDisplaceRawInteger(), NL3D::CTileBank::getTileNoiseMap(), NL3D::CTileNoiseMap::serial(), and NL3D::CTileNoise::setEmpty().

#define NL3D_TILE_NOISE_MAP_TILE_FACTOR   4
 

Definition at line 38 of file tile_noise_map.h.

Referenced by NL3D::CPatch::computeDisplaceRawCoordinates().


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