tile_far_bank.h File Reference


Detailed Description

Id
tile_far_bank.h,v 1.1 2001/06/15 16:24:45 corvazier Exp

Definition in file tile_far_bank.h.

#include "nel/misc/types_nl.h"
#include "nel/misc/rgba.h"
#include "nel/misc/stream.h"
#include "nel/misc/common.h"
#include <vector>

Go to the source code of this file.

Namespaces

namespace  NL3D
namespace  NLMISC

Defines

#define NL_NUM_PIXELS_ON_FAR_TILE_EDGE   (1<<NL_NUM_PIXELS_ON_FAR_TILE_EDGE_SHIFT)
#define NL_NUM_PIXELS_ON_FAR_TILE_EDGE_SHIFT   2


Define Documentation

#define NL_NUM_PIXELS_ON_FAR_TILE_EDGE   (1<<NL_NUM_PIXELS_ON_FAR_TILE_EDGE_SHIFT)
 

Definition at line 38 of file tile_far_bank.h.

Referenced by NL3D::CTextureFar::allocatePatch(), NL3D::CLandscape::freeFarRenderPass(), NL3D::CLandscape::getFarRenderPass(), NL3D::CTextureFar::rebuildPatch(), NL3D::CTextureFar::removePatch(), NL3D::CTextureFar::touchPatchULAndNext(), and NL3D::CTextureFar::tryAllocatePatch().

#define NL_NUM_PIXELS_ON_FAR_TILE_EDGE_SHIFT   2
 

Definition at line 37 of file tile_far_bank.h.


Generated on Tue Mar 16 06:43:25 2004 for NeL by doxygen 1.3.6