Definition in file tile_far_bank.h.
#include "nel/misc/types_nl.h"
#include "nel/misc/rgba.h"
#include "nel/misc/stream.h"
#include "nel/misc/common.h"
#include <vector>
Go to the source code of this file.
Namespaces | |
namespace | NL3D |
namespace | NLMISC |
Defines | |
#define | NL_NUM_PIXELS_ON_FAR_TILE_EDGE (1<<NL_NUM_PIXELS_ON_FAR_TILE_EDGE_SHIFT) |
#define | NL_NUM_PIXELS_ON_FAR_TILE_EDGE_SHIFT 2 |
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Definition at line 37 of file tile_far_bank.h. |