Definition in file tile_element.h.
#include "nel/misc/types_nl.h"
#include "nel/misc/stream.h"
Go to the source code of this file.
Namespaces | |
namespace | NL3D |
Defines | |
#define | NL_TILE_ELM_LAYER_EMPTY 0xffff |
#define | NL_TILE_ELM_MASK_ROTATE 0x03 |
#define | NL_TILE_ELM_MASK_SUBNOISE 0x0F |
#define | NL_TILE_ELM_MASK_UVINFO 0x07 |
#define | NL_TILE_ELM_MASK_VEGETABLE 0X03 |
#define | NL_TILE_ELM_OFFSET_ROTATE 0 |
#define | NL_TILE_ELM_OFFSET_SUBNOISE 9 |
#define | NL_TILE_ELM_OFFSET_UVINFO 6 |
#define | NL_TILE_ELM_OFFSET_VEGETABLE 13 |
#define | NL_TILE_ELM_SIZE_ROTATE 2 |
#define | NL_TILE_ELM_SIZE_SUBNOISE 4 |
#define | NL_TILE_ELM_SIZE_UVINFO 3 |
#define | NL_TILE_ELM_SIZE_VEGETABLE 2 |
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Definition at line 36 of file tile_element.h. Referenced by NL3D::CTileElement::getTileOrient(), and NL3D::CTileElement::setTileOrient(). |
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Definition at line 42 of file tile_element.h. Referenced by NL3D::CTileElement::getTileSubNoise(), and NL3D::CTileElement::setTileSubNoise(). |
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Definition at line 39 of file tile_element.h. Referenced by NL3D::CTileElement::getTile256Info(), and NL3D::CTileElement::setTile256Info(). |
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Definition at line 50 of file tile_element.h. Referenced by NL3D::CTileElement::getVegetableState(), and NL3D::CTileElement::setVegetableState(). |
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Definition at line 37 of file tile_element.h. Referenced by NL3D::CTileElement::getTileOrient(), and NL3D::CTileElement::setTileOrient(). |
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Definition at line 43 of file tile_element.h. Referenced by NL3D::CTileElement::getTileSubNoise(), and NL3D::CTileElement::setTileSubNoise(). |
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Definition at line 40 of file tile_element.h. Referenced by NL3D::CTileElement::getTile256Info(), and NL3D::CTileElement::setTile256Info(). |
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Micro-veget specific. Tells wether it is disabled, above water (the default), under water, or if it intersects a water surface. This state is represented encoded as an enum in CTileElement Definition at line 49 of file tile_element.h. Referenced by NL3D::CTileElement::getVegetableState(), and NL3D::CTileElement::setVegetableState(). |
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Definition at line 38 of file tile_element.h. Referenced by NL3D::CTileElement::getTileOrient(), and NL3D::CTileElement::setTileOrient(). |
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Definition at line 44 of file tile_element.h. |
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Definition at line 41 of file tile_element.h. |
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Definition at line 51 of file tile_element.h. |