ps_macro.h File Reference


Detailed Description

Some macros used by the particle systems for rendering.

Id
ps_macro.h,v 1.4 2002/10/28 17:32:13 corvazier Exp

Definition in file ps_macro.h.

#include "nel/misc/types_nl.h"

Go to the source code of this file.

Defines

#define CHECK_VERTEX_BUFFER(a, b)
 NOTE: for private use, do not include this this macro is used to see whether a write in a vertex buffer is correct.

#define PARTICLES_CHECK_MEM


Define Documentation

#define CHECK_VERTEX_BUFFER a,
 ) 
 

NOTE: for private use, do not include this this macro is used to see whether a write in a vertex buffer is correct.

Definition at line 39 of file ps_macro.h.

Referenced by NL3D::BuildSlice(), NL3D::DrawDot(), NL3D::CPSFaceHelper::drawFaces(), NL3D::CPSFanLightHelper::drawFanLight(), NL3D::CPSFaceLookAtHelper::drawLookAt(), NL3D::CPSFaceLookAtHelper::drawLookAtAlignOnMotion(), NL3D::CPSConstraintMeshHelper::drawMeshs(), NL3D::CPSConstraintMeshHelper::drawPrerotatedMeshs(), NL3D::CPSShockWaveHelper::drawShockWave(), and NL3D::CPSConstraintMesh::makePrerotatedVb().

#define PARTICLES_CHECK_MEM
 

Definition at line 48 of file ps_macro.h.


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