ps_force.cpp File Reference


Detailed Description

Id
ps_force.cpp,v 1.34 2004/03/04 14:29:31 vizerie Exp

Definition in file ps_force.cpp.

#include "std3d.h"
#include "3d/ps_force.h"
#include "3d/driver.h"
#include "3d/primitive_block.h"
#include "3d/material.h"
#include "3d/vertex_buffer.h"
#include "3d/computed_string.h"
#include "3d/font_manager.h"
#include "3d/particle_system.h"
#include "nel/misc/common.h"
#include "3d/ps_util.h"
#include "3d/ps_misc.h"

Go to the source code of this file.

Namespaces

namespace  NL3D

Defines

#define NEXT_POS   destPos = (NLMISC::CVector *) ((uint8 *) destPos + posStride);
#define NEXT_SPEED   destSpeed = (NLMISC::CVector *) ((uint8 *) destSpeed + speedStride);


Define Documentation

#define NEXT_POS   destPos = (NLMISC::CVector *) ((uint8 *) destPos + posStride);
 

Referenced by NL3D::CPSBrownianForce::integrate(), and NL3D::CPSGravity::integrate().

#define NEXT_SPEED   destSpeed = (NLMISC::CVector *) ((uint8 *) destSpeed + speedStride);
 

Referenced by NL3D::CPSBrownianForce::integrate(), and NL3D::CPSGravity::integrate().


Generated on Tue Mar 16 06:43:13 2004 for NeL by doxygen 1.3.6