point_light_user.h File Reference


Detailed Description

Id
point_light_user.h,v 1.4 2003/03/26 10:20:55 berenguier Exp

Definition in file point_light_user.h.

#include "nel/misc/types_nl.h"
#include "nel/3d/u_point_light.h"
#include "3d/transform_user.h"

Go to the source code of this file.

Namespaces

namespace  NL3D

Defines

#define NL3D_MEM_POINTLIGHT   NL_ALLOC_CONTEXT( 3dPtLgt )


Define Documentation

#define NL3D_MEM_POINTLIGHT   NL_ALLOC_CONTEXT( 3dPtLgt )
 

Definition at line 33 of file point_light_user.h.

Referenced by NL3D::CPointLightUser::CPointLightUser(), NL3D::CPointLightUser::enableSpotlight(), NL3D::CPointLightUser::getAmbient(), NL3D::CPointLightUser::getAttenuationBegin(), NL3D::CPointLightUser::getAttenuationEnd(), NL3D::CPointLightUser::getDeltaPosToSkeletonWhenOutOfFrustum(), NL3D::CPointLightUser::getDiffuse(), NL3D::CPointLightUser::getSpecular(), NL3D::CPointLightUser::getSpotAngleBegin(), NL3D::CPointLightUser::getSpotAngleEnd(), NL3D::CPointLightUser::isSpotlight(), NL3D::CPointLightUser::setAmbient(), NL3D::CPointLightUser::setColor(), NL3D::CPointLightUser::setDeltaPosToSkeletonWhenOutOfFrustum(), NL3D::CPointLightUser::setDiffuse(), NL3D::CPointLightUser::setSpecular(), NL3D::CPointLightUser::setupAttenuation(), NL3D::CPointLightUser::setupSpotAngle(), and NL3D::CPointLightUser::~CPointLightUser().


Generated on Tue Mar 16 06:43:12 2004 for NeL by doxygen 1.3.6