patchdlm_context.cpp File Reference


Detailed Description

Id
patchdlm_context.cpp,v 1.14 2003/07/30 16:03:15 vizerie Exp

Definition in file patchdlm_context.cpp.

#include "std3d.h"
#include "3d/patchdlm_context.h"
#include "3d/patch.h"
#include "3d/bezier_patch.h"
#include "3d/point_light.h"
#include "3d/texture_dlm.h"
#include "nel/misc/fast_floor.h"
#include "3d/tile_far_bank.h"
#include "3d/landscape.h"
#include "nel/misc/system_info.h"
#include "nel/misc/fast_mem.h"

Go to the source code of this file.

Namespaces

namespace  NL3D

Defines

#define NL_DLM_CLIP_FACTOR   1
#define NL_DLM_CLIP_NUM_LEVEL   3


Define Documentation

#define NL_DLM_CLIP_FACTOR   1
 

Definition at line 208 of file patchdlm_context.cpp.

Referenced by NL3D::CPatchDLMContext::addPointLightInfluence(), and NL3D::CPatchDLMContext::generate().

#define NL_DLM_CLIP_NUM_LEVEL   3
 

Definition at line 211 of file patchdlm_context.cpp.

Referenced by NL3D::CPatchDLMContext::generate().


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