Definition in file particle_system.h.
#include "nel/misc/types_nl.h"
#include "nel/misc/matrix.h"
#include "nel/misc/aabbox.h"
#include "nel/misc/smart_ptr.h"
#include "nel/misc/rgba.h"
#include "nel/misc/object_arena_allocator.h"
#include "nel/3d/animation_time.h"
#include "3d/animated_value.h"
#include "3d/particle_system_process.h"
#include "3d/ps_lod.h"
#include "3d/ps_attrib_maker.h"
#include <map>
Go to the source code of this file.
Namespaces | |
namespace | NL3D |
Defines | |
#define | new NL_NEW |
|