particle_system.h File Reference


Detailed Description

Id
particle_system.h,v 1.48 2004/03/08 11:21:36 vizerie Exp

Definition in file particle_system.h.

#include "nel/misc/types_nl.h"
#include "nel/misc/matrix.h"
#include "nel/misc/aabbox.h"
#include "nel/misc/smart_ptr.h"
#include "nel/misc/rgba.h"
#include "nel/misc/object_arena_allocator.h"
#include "nel/3d/animation_time.h"
#include "3d/animated_value.h"
#include "3d/particle_system_process.h"
#include "3d/ps_lod.h"
#include "3d/ps_attrib_maker.h"
#include <map>

Go to the source code of this file.

Namespaces

namespace  NL3D

Defines

#define new   NL_NEW


Define Documentation

#define new   NL_NEW
 

Definition at line 92 of file particle_system.h.

Referenced by NLAISCRIPT::CContextDebug::CContextDebug(), NLAIAGENT::CProxyAgentMail::CProxyAgentMail(), NLAIC::CRegistry::CRegistry(), NLAIC::CRegistry::CRegistryClass::CRegistryClass(), NLAIAGENT::CStringType::CStringType(), NL3D::CTextureFileUser::CTextureFileUser(), NLAIAGENT::CVectorGroupManager::CVectorGroupManager(), and NLAICHARACTER::IZone::IZone().


Generated on Tue Mar 16 06:43:10 2004 for NeL by doxygen 1.3.6