Definition in file mesh_mrm_skinned_instance.cpp.
#include "std3d.h"
#include "3d/mesh_mrm_skinned_instance.h"
#include "3d/mesh_mrm_skinned.h"
#include "3d/skeleton_model.h"
#include "3d/raw_skinned.h"
#include "3d/shifted_triangle_cache.h"
#include "nel/3d/u_scene.h"
#include "3d/scene.h"
Go to the source code of this file.
Namespaces | |
| namespace | NL3D |
1.3.6