Definition in file mesh_block_manager.cpp.
#include "std3d.h"
#include "3d/mesh_block_manager.h"
#include "nel/misc/hierarchical_timer.h"
Go to the source code of this file.
Namespaces | |
namespace | NL3D |
Defines | |
#define | NL3D_MBM_MAX_VBHEAP 255 |
#define | NL3D_MBM_VBHEAP_HEAP_MASK 0x000000FF |
#define | NL3D_MBM_VBHEAP_MESH_MASK 0xFFFFFF00 |
#define | NL3D_MBM_VBHEAP_MESH_SHIFT 8 |
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Definition at line 37 of file mesh_block_manager.cpp. |
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Definition at line 40 of file mesh_block_manager.cpp. Referenced by NL3D::CMeshBlockManager::addInstance(), and NL3D::CMeshBlockManager::freeMeshVBHeap(). |
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Definition at line 39 of file mesh_block_manager.cpp. Referenced by NL3D::CMeshBlockManager::freeMeshVBHeap(). |
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Definition at line 38 of file mesh_block_manager.cpp. Referenced by NL3D::CMeshBlockManager::allocateMeshVBHeap(), and NL3D::CMeshBlockManager::freeMeshVBHeap(). |