Definition in file mesh_base_instance.cpp.
#include "std3d.h"
#include "3d/mesh_base_instance.h"
#include "3d/mesh_base.h"
#include "3d/scene.h"
#include "3d/animation.h"
#include "nel/misc/debug.h"
#include "3d/anim_detail_trav.h"
#include "3d/texture_file.h"
#include "3d/async_texture_manager.h"
Go to the source code of this file.
Namespaces | |
namespace | NL3D |