mesh.cpp File Reference


Detailed Description

Id
mesh.cpp,v 1.79 2003/07/30 16:00:16 vizerie Exp

Definition in file mesh.cpp.

#include "std3d.h"
#include "3d/mesh.h"
#include "3d/mesh_instance.h"
#include "3d/scene.h"
#include "3d/skeleton_model.h"
#include "3d/mesh_morpher.h"
#include "nel/misc/bsphere.h"
#include "3d/stripifier.h"
#include "nel/misc/fast_floor.h"
#include "nel/misc/hierarchical_timer.h"
#include "3d/mesh_blender.h"
#include "3d/matrix_3x4.h"
#include "3d/render_trav.h"

Go to the source code of this file.

Namespaces

namespace  NL3D

Defines

#define NL3D_SOFTSKIN_VCOMPUTED   0
#define NL3D_SOFTSKIN_VMUSTCOMPUTE   1
#define NL3D_SOFTSKIN_VNEEDCOMPUTE   3


Define Documentation

#define NL3D_SOFTSKIN_VCOMPUTED   0
 

Definition at line 1708 of file mesh.cpp.

Referenced by NL3D::CMeshGeom::applySkin().

#define NL3D_SOFTSKIN_VMUSTCOMPUTE   1
 

Definition at line 1707 of file mesh.cpp.

Referenced by NL3D::CMeshGeom::applySkin(), and NL3D::CMeshGeom::flagSkinVerticesForMatrixBlock().

#define NL3D_SOFTSKIN_VNEEDCOMPUTE   3
 

Definition at line 1706 of file mesh.cpp.

Referenced by NL3D::CMeshGeom::applySkin().


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