Definition in file lighting_manager.h.
#include "nel/misc/types_nl.h"
#include "3d/quad_grid.h"
#include "nel/misc/bsphere.h"
#include "nel/3d/point_light_influence.h"
#include <vector>
Go to the source code of this file.
Namespaces | |
namespace | NL3D |
Defines | |
#define | NL3D_QUADGRID_LIGHT_NUM_LEVEL 4 |
|