Definition in file lighting_manager.cpp.
#include "std3d.h"
#include "3d/lighting_manager.h"
#include "3d/point_light.h"
#include "3d/transform.h"
#include "nel/misc/fast_floor.h"
#include "nel/3d/logic_info.h"
#include "nel/misc/aabbox.h"
#include "nel/misc/algo.h"
Go to the source code of this file.
Namespaces | |
namespace | NL3D |
Defines | |
#define | NL3D_DEFAULT_LIGHT_TRANSITION_THRESHOLD 0.1f |
#define | NL3D_DEFAULT_NOATT_LIGHT_RADIUS 1000.f |
#define | NL3D_DEFAULT_OUT_OF_ATT_LIGHT_INF_FACTOR 0.1f |
#define | NL3D_LIGHT_QUAD_GRID_ELTSIZE 10.f |
#define | NL3D_LIGHT_QUAD_GRID_FACTOR 4 |
#define | NL3D_LIGHT_QUAD_GRID_RADIUS_LIMIT 20.f |
#define | NL3D_LIGHT_QUAD_GRID_SIZE 128 |
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Definition at line 60 of file lighting_manager.cpp. Referenced by NL3D::CLightingManager::CLightingManager(). |
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Definition at line 56 of file lighting_manager.cpp. Referenced by NL3D::CLightingManager::CLightingManager(). |
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Definition at line 58 of file lighting_manager.cpp. Referenced by NL3D::CLightingManager::CLightingManager(). |
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Definition at line 49 of file lighting_manager.cpp. Referenced by NL3D::CLightingManager::CLightingManager(). |
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Definition at line 52 of file lighting_manager.cpp. Referenced by NL3D::CLightingManager::CLightingManager(). |
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Definition at line 50 of file lighting_manager.cpp. Referenced by NL3D::CLightingManager::CLightingManager(). |
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Definition at line 48 of file lighting_manager.cpp. Referenced by NL3D::CLightingManager::CLightingManager(). |