landscape_user.cpp File Reference


Detailed Description

Id
landscape_user.cpp,v 1.41 2004/02/06 14:35:14 besson Exp

Definition in file landscape_user.cpp.

#include "std3d.h"
#include "3d/landscape_user.h"
#include "nel/misc/file.h"
#include "nel/misc/path.h"
#include "nel/misc/hierarchical_timer.h"
#include "nel/misc/progress_callback.h"

Go to the source code of this file.

Namespaces

namespace  NL3D

Defines

#define NL3D_HAUTO_LANDSCAPE_UPDATE_LIGHTING_ALL   H_AUTO_USE( NL3D_Render_Landscape_updateLightingAll )
#define NL3D_HAUTO_LOAD_LANDSCAPE   H_AUTO_USE( NL3D_Load_Landscape )
#define NL3D_HAUTO_UI_LANDSCAPE   H_AUTO_USE( NL3D_UI_Landscape )


Define Documentation

#define NL3D_HAUTO_LANDSCAPE_UPDATE_LIGHTING_ALL   H_AUTO_USE( NL3D_Render_Landscape_updateLightingAll )
 

Referenced by NL3D::H_AUTO_DECL(), NL3D::CLandscapeUser::postfixTileFilename(), NL3D::CLandscapeUser::postfixTileVegetableDesc(), and NL3D::CLandscapeUser::updateLightingAll().

#define NL3D_HAUTO_LOAD_LANDSCAPE   H_AUTO_USE( NL3D_Load_Landscape )
 

Referenced by NL3D::H_AUTO_DECL(), NL3D::CLandscapeUser::loadAllZonesAround(), NL3D::CLandscapeUser::loadBankFiles(), NL3D::CLandscapeUser::loadVegetableTexture(), NL3D::CLandscapeUser::refreshAllZonesAround(), NL3D::CLandscapeUser::refreshZonesAround(), and NL3D::CLandscapeUser::removeAllZones().

#define NL3D_HAUTO_UI_LANDSCAPE   H_AUTO_USE( NL3D_UI_Landscape )
 

Referenced by NL3D::CLandscapeUser::enableAdditive(), NL3D::CLandscapeUser::enableVegetable(), NL3D::CLandscapeUser::getDLMGlobalVegetableColor(), NL3D::CLandscapeUser::getHeightFieldDeltaZ(), NL3D::CLandscapeUser::getPointLightDiffuseMaterial(), NL3D::CLandscapeUser::getThreshold(), NL3D::CLandscapeUser::getTileMaxSubdivision(), NL3D::CLandscapeUser::getTileNear(), NL3D::CLandscapeUser::getZoneName(), NL3D::H_AUTO_DECL(), NL3D::CLandscapeUser::isAdditiveEnabled(), NL3D::CLandscapeUser::setDLMGlobalVegetableColor(), NL3D::CLandscapeUser::setHeightField(), NL3D::CLandscapeUser::setPointLightDiffuseMaterial(), NL3D::CLandscapeUser::setThreshold(), NL3D::CLandscapeUser::setTileMaxSubdivision(), NL3D::CLandscapeUser::setTileNear(), NL3D::CLandscapeUser::setUpdateLightingFrequency(), NL3D::CLandscapeUser::setupStaticLight(), NL3D::CLandscapeUser::setupVegetableLighting(), NL3D::CLandscapeUser::setVegetableUpdateLightingFrequency(), and NL3D::CLandscapeUser::setVegetableWind().


Generated on Tue Mar 16 06:42:38 2004 for NeL by doxygen 1.3.6