landscape_model.cpp File Reference


Detailed Description

Id
landscape_model.cpp,v 1.37 2003/11/18 11:02:50 berenguier Exp

Definition in file landscape_model.cpp.

#include "std3d.h"
#include <vector>
#include "nel/misc/hierarchical_timer.h"
#include "3d/landscape_model.h"
#include "3d/landscape.h"
#include "3d/cluster.h"
#include "3d/scene.h"
#include "3d/light_trav.h"

Go to the source code of this file.

Namespaces

namespace  NL3D

Defines

#define NL3D_MEM_LANDSCAPE   NL_ALLOC_CONTEXT( 3dLand )


Define Documentation

#define NL3D_MEM_LANDSCAPE   NL_ALLOC_CONTEXT( 3dLand )
 

Definition at line 38 of file landscape_model.cpp.

Referenced by NL3D::CLandscapeUser::CLandscapeUser(), NL3D::CLandscapeModel::clipAndRenderLandscape(), NL3D::CSceneUser::createLandscape(), NL3D::CSceneUser::deleteLandscape(), NL3D::CLandscapeUser::enableAdditive(), NL3D::CLandscapeUser::enableVegetable(), NL3D::CLandscapeUser::getAllZoneLoaded(), NL3D::CLandscapeUser::getDLMGlobalVegetableColor(), NL3D::CLandscapeUser::getHeightFieldDeltaZ(), NL3D::CLandscapeUser::getLandscape(), NL3D::CLandscapeUser::getPointLightDiffuseMaterial(), NL3D::CLandscapeUser::getThreshold(), NL3D::CLandscapeUser::getTileMaxSubdivision(), NL3D::CLandscapeUser::getTileNear(), NL3D::CLandscapeUser::getZoneName(), NL3D::H_AUTO_DECL(), NL3D::CLandscapeUser::hide(), NL3D::CLandscapeUser::invalidateAllTiles(), NL3D::CLandscapeUser::isAdditiveEnabled(), NL3D::CLandscapeUser::loadAllZonesAround(), NL3D::CLandscapeUser::loadBankFiles(), NL3D::CLandscapeUser::loadVegetableTexture(), NL3D::CLandscapeUser::postfixTileFilename(), NL3D::CLandscapeUser::postfixTileVegetableDesc(), NL3D::CLandscapeUser::refreshAllZonesAround(), NL3D::CLandscapeUser::refreshZonesAround(), NL3D::CLandscapeUser::removeAllZones(), NL3D::CLandscapeUser::setDLMGlobalVegetableColor(), NL3D::CLandscapeUser::setHeightField(), NL3D::CLandscapeUser::setPointLightDiffuseMaterial(), NL3D::CLandscapeUser::setThreshold(), NL3D::CLandscapeUser::setTileMaxSubdivision(), NL3D::CLandscapeUser::setTileNear(), NL3D::CLandscapeUser::setUpdateLightingFrequency(), NL3D::CLandscapeUser::setupStaticLight(), NL3D::CLandscapeUser::setupVegetableLighting(), NL3D::CLandscapeUser::setVegetableUpdateLightingFrequency(), NL3D::CLandscapeUser::setVegetableWind(), NL3D::CLandscapeUser::show(), NL3D::CLandscapeUser::updateLightingAll(), and NL3D::CLandscapeUser::~CLandscapeUser().


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