Definition in file instance_lighter.cpp.
#include "std3d.h"
#include "3d/instance_lighter.h"
#include "3d/mesh_multi_lod.h"
#include "nel/misc/file.h"
#include "nel/misc/path.h"
#include "3d/visual_collision_manager.h"
#include "3d/visual_collision_entity.h"
#include "3d/ig_surface_light_build.h"
Go to the source code of this file.
Namespaces | |
namespace | NL3D |
Defines | |
#define | NL3D_INSTANCE_LIGHTER_CUBE_GRID_SIZE 16 |
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Definition at line 44 of file instance_lighter.cpp. Referenced by NL3D::CInstanceLighter::compilePointLightRT(). |