Definition in file driver_opengl_vertex.cpp.
#include "stdopengl.h"
#include "3d/primitive_block.h"
#include "driver_opengl_vertex_buffer_hard.h"
Go to the source code of this file.
Namespaces | |
namespace | NL3D |
Defines | |
#define | NL3D_DRV_SOFTSKIN_VCOMPUTED 0 |
#define | NL3D_DRV_SOFTSKIN_VMUSTCOMPUTE 1 |
#define | NL3D_DRV_SOFTSKIN_VNEEDCOMPUTE 3 |
#define | NL3D_DRV_VERTEXARRAY_MINIMUM_SIZE (512*1024) |
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Definition at line 43 of file driver_opengl_vertex.cpp. |
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Definition at line 42 of file driver_opengl_vertex.cpp. |
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Definition at line 41 of file driver_opengl_vertex.cpp. |
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Definition at line 50 of file driver_opengl_vertex.cpp. Referenced by NL3D::CDriverGL::initVertexArrayRange(). |