Definition in file driver_opengl_material.cpp.
#include "stdopengl.h"
#include "3d/cube_map_builder.h"
#include "3d/texture_mem.h"
#include "3d/texture_bump.h"
#include "3d/material.h"
Go to the source code of this file.
Namespaces | |
namespace | NL3D |