Definition in file clip_trav.h.
#include "3d/trav_scene.h"
#include "3d/quad_grid.h"
#include "nel/misc/vector.h"
#include "nel/misc/plane.h"
#include "nel/misc/matrix.h"
Go to the source code of this file.
Namespaces | |
namespace | NL3D |
Defines | |
#define | NL3D_CLIP_PLANE_BOTTOM 5 |
#define | NL3D_CLIP_PLANE_FAR 1 |
#define | NL3D_CLIP_PLANE_LEFT 2 |
#define | NL3D_CLIP_PLANE_NEAR 0 |
#define | NL3D_CLIP_PLANE_RIGHT 4 |
#define | NL3D_CLIP_PLANE_TOP 3 |
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Definition at line 64 of file clip_trav.h. Referenced by NL3D::CLandscapeModel::clipAndRenderLandscape(), and NL3D::CClipTrav::traverse(). |
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Definition at line 60 of file clip_trav.h. Referenced by NL3D::CClipTrav::traverse(). |
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Definition at line 61 of file clip_trav.h. Referenced by NL3D::CLandscapeModel::clipAndRenderLandscape(), and NL3D::CClipTrav::traverse(). |
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Definition at line 59 of file clip_trav.h. Referenced by NL3D::CClipTrav::traverse(). |
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Definition at line 63 of file clip_trav.h. Referenced by NL3D::CLandscapeModel::clipAndRenderLandscape(), and NL3D::CClipTrav::traverse(). |
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Definition at line 62 of file clip_trav.h. Referenced by NL3D::CLandscapeModel::clipAndRenderLandscape(), and NL3D::CClipTrav::traverse(). |