Definition in file bone_user.h.
#include "nel/misc/types_nl.h"
#include "nel/3d/u_bone.h"
#include "3d/bone.h"
#include "3d/transformable_user.h"
Go to the source code of this file.
Namespaces | |
namespace | NL3D |
Defines | |
#define | NL3D_MEM_BONES NL_ALLOC_CONTEXT( 3dBones ) |
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Definition at line 34 of file bone_user.h. Referenced by NL3D::CBoneUser::CBoneUser(), NL3D::CBoneUser::getLastWorldMatrixComputed(), and NL3D::CBoneUser::~CBoneUser(). |