NL3D::ULandscapeTileCallback Struct Reference

#include <u_landscape.h>


Detailed Description

Callback to know when a tile of a landscape has been added/removed

Definition at line 57 of file u_landscape.h.

Public Member Functions

virtual void tileAdded (const CTileAddedInfo &infos)=0
virtual void tileRemoved (uint64 id)=0


Member Function Documentation

virtual void NL3D::ULandscapeTileCallback::tileAdded const CTileAddedInfo infos  )  [pure virtual]
 

Referenced by NL3D::CPatch::appendTileMaterialToRenderList().

virtual void NL3D::ULandscapeTileCallback::tileRemoved uint64  id  )  [pure virtual]
 

Referenced by NL3D::CPatch::removeTileMaterialFromRenderList().


The documentation for this struct was generated from the following file:
Generated on Tue Mar 16 08:46:09 2004 for NeL by doxygen 1.3.6