#include <texture_far.h>
Data Fields | |
| const NL3D::CTileColor * | ColorTile |
| NLMISC::CRGBA * | DstPixels |
| uint32 | Height |
| const uint8 * | LumelTile |
| uint32 | MulFactor |
| const NLMISC::CRGBA * | StaticLightColor |
| const NLMISC::CRGBA * | TLIColor |
| uint32 | Width |
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Definition at line 259 of file texture_far.h. Referenced by NL3D_expandLightmap(), and NL3D::CTextureFar::rebuildPatch(). |
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Definition at line 279 of file texture_far.h. Referenced by NL3D_expandLightmap(), and NL3D::CTextureFar::rebuildPatch(). |
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Definition at line 270 of file texture_far.h. Referenced by NL3D_expandLightmap(), and NL3D::CTextureFar::rebuildPatch(). |
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Definition at line 264 of file texture_far.h. Referenced by NL3D_expandLightmap(), and NL3D::CTextureFar::rebuildPatch(). |
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Definition at line 273 of file texture_far.h. Referenced by NL3D_expandLightmap(), and NL3D::CTextureFar::rebuildPatch(). |
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Definition at line 276 of file texture_far.h. Referenced by NL3D_expandLightmap(), and NL3D::CTextureFar::rebuildPatch(). |
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Definition at line 261 of file texture_far.h. Referenced by NL3D_expandLightmap(), and NL3D::CTextureFar::rebuildPatch(). |
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Definition at line 267 of file texture_far.h. Referenced by NL3D_expandLightmap(), and NL3D::CTextureFar::rebuildPatch(). |
1.3.6