NL3D::CTileColor Class Reference

#include <tile_color.h>


Detailed Description

A basic color Element for CPatchTexture.
Author:
Lionel Berenguier

Nevrax France

Date:
2000

Definition at line 44 of file tile_color.h.

Public Member Functions

 CTileColor ()
 Constructor.

void serial (NLMISC::IStream &f)

Data Fields

uint16 Color565
 The RGB user color.


Constructor & Destructor Documentation

NL3D::CTileColor::CTileColor  )  [inline]
 

Constructor.

Definition at line 53 of file tile_color.h.

00053 {}


Member Function Documentation

void NL3D::CTileColor::serial NLMISC::IStream f  )  [inline]
 

Definition at line 56 of file tile_color.h.

References Color565, and NLMISC::IStream::xmlSerial().

00057         {
00058                 // NB: still don't use version number, for file size optimisation
00059                 f.xmlSerial (Color565, "COLOR");
00060         }


Field Documentation

uint16 NL3D::CTileColor::Color565
 

The RGB user color.

Definition at line 48 of file tile_color.h.

Referenced by NL3D::CPatchDLMContext::generate(), NL3D::CPatch::getTileTileColors(), NL3D_expandLightmap(), serial(), and NL3D::CPatch::serial().


The documentation for this class was generated from the following file:
Generated on Tue Mar 16 08:04:22 2004 for NeL by doxygen 1.3.6