NL3D::IWaterSurfaceAddedCallback Class Reference

#include <u_scene.h>


Public Member Functions

virtual void waterSurfaceAdded (const NLMISC::CPolygon2D &shape, const NLMISC::CMatrix &worldMatrix)=0


Member Function Documentation

virtual void NL3D::IWaterSurfaceAddedCallback::waterSurfaceAdded const NLMISC::CPolygon2D shape,
const NLMISC::CMatrix worldMatrix
[pure virtual]
 

Referenced by NL3D::CWaterShape::createInstance().


The documentation for this class was generated from the following file:
Generated on Tue Mar 16 08:41:57 2004 for NeL by doxygen 1.3.6