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NL3D::IWaterSurfaceAddedCallback Class Reference
#include <
u_scene.h
>
Public Member Functions
virtual void
waterSurfaceAdded
(const
NLMISC::CPolygon2D
&shape, const
NLMISC::CMatrix
&worldMatrix)=0
Member Function Documentation
virtual void NL3D::IWaterSurfaceAddedCallback::waterSurfaceAdded
(
const
NLMISC::CPolygon2D
&
shape
,
const
NLMISC::CMatrix
&
worldMatrix
)
[pure virtual]
Referenced by
NL3D::CWaterShape::createInstance()
.
The documentation for this class was generated from the following file:
u_scene.h
Generated on Tue Mar 16 08:41:57 2004 for NeL by
1.3.6